~starkingdoms/starkingdoms

ref: ac4be9832c7cc1a735c4a593f3e9a4c4fb952deb starkingdoms/crates/client/src/assets/shaders/fragment.glsl -rw-r--r-- 188 bytes
ac4be983 — core chore(lint): pass clippy 5 months ago
                                                                                
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#version 300 es

precision mediump float;

in vec2 v_pos;
in vec2 v_texcoord;

out vec4 FragColor;

uniform sampler2D sprite;

void main() {
    FragColor = texture(sprite, v_texcoord);
}