~starkingdoms/starkingdoms

ac4be9832c7cc1a735c4a593f3e9a4c4fb952deb — core 5 months ago 3fda3e4
chore(lint): pass clippy
2 files changed, 2 insertions(+), 3 deletions(-)

M crates/unified/src/client/colors.rs
M crates/unified/src/client/incoming_particles.rs
M crates/unified/src/client/colors.rs => crates/unified/src/client/colors.rs +1 -1
@@ 1,6 1,6 @@
macro_rules! color {
    ($n:ident,rgb($r:expr, $g:expr, $b:expr)) => {
        #[allow(dead_code)]
        #[allow(dead_code, reason = "sometimes it may not be used idk")]
        pub const $n: ::bevy::prelude::Color =
            ::bevy::prelude::Color::srgb($r as f32 / 256.0, $g as f32 / 256.0, $b as f32 / 256.0);
    };

M crates/unified/src/client/incoming_particles.rs => crates/unified/src/client/incoming_particles.rs +1 -2
@@ 38,9 38,8 @@ fn replicate_updated_particles(
        Changed<Particles>,
    >,
    assets: Res<AssetServer>,
    mut commands: Commands,
) {
    for (_entity, mut handle, mut state, p) in q.iter_mut() {
    for (_entity, mut handle, mut state, p) in &mut q {
        *handle = ParticleEffectHandle(assets.load(&p.effect));
        state.active = p.active;
    }