~starkingdoms/starkingdoms

ref: 1bcde11a581ededd03b6e60e8e97048f7556ad66 starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 190 bytes
1bcde11a — core netcode: part updates (mystery performance issue, probably related to lots of malloc()) 8 days ago
                                                                                
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use crate::prelude::*;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;