multiple players works
jupiter/saturn sprites
flip inputs
networking, parts rendering
camera and other transform added, also bevy
egui is faster and so is rendering
rendering with egui and glow works
not quite working egui
texture support
well native exists but nothing is drawn
ebo + init code cleanup
resize canvas from wasm, not html
triangl, but pixelated
2nd client rewrite
sync, i guess
player and parts rendering, but jk it doesnt work
zoom fixed
transparency
svg support
networking on native