~starkingdoms/starkingdoms

f82ad4c514d8aaacb63802c42f46eb68cbb8cba7 — ghostly_zsh 10 months ago 42687f6
zoom fixed
M crates/client/src/lib.rs => crates/client/src/lib.rs +2 -6
@@ 99,13 99,9 @@ fn zoom_camera_on_mouse_events(mut events: EventReader<MouseWheelEvent>, mut cam
            MouseWheelEvent::Pixel { y, ..} => *y,
        } as f32;

        let delta = if raw_delta < 0.0 {
            raw_delta * -0.9
        } else {
            raw_delta * 1.1
        };
        let delta = 1.1;

        if delta < 0.0 {
        if raw_delta < 0.0 {
            camera.zoom *= 1.0 / delta;
        } else {
            camera.zoom *= delta;

M crates/client/src/rendering/assets_wasm.rs => crates/client/src/rendering/assets_wasm.rs +0 -2
@@ 87,10 87,8 @@ impl Assets {
                    let tree_size = tree.size().to_int_size();
                    let size = usvg::Size::from_wh(100.0, 100.0).unwrap().to_int_size();
                    assert!(size.width() > 0 && size.height() > 0);
                    tracing::warn!("{:?}", size);
                    let mut pixmap = tiny_skia::Pixmap::new(size.width(), size.height()).expect("Failed to construct pixmap");
                    resvg::render(&tree, tiny_skia::Transform::from_scale((size.width() as f32)/(tree_size.height() as f32), (size.height() as f32)/(tree_size.height() as f32)), &mut pixmap.as_mut());
                    tracing::warn!("{:?}", pixmap.data());
                    let data = ImgData {
                        bytes: pixmap.data().to_vec(),
                        width: size.width(),

M crates/client/src/rendering/renderer.rs => crates/client/src/rendering/renderer.rs +4 -1
@@ 273,11 273,14 @@ impl<T: UiRenderable> Renderer<T> {

        let cam = self.world.resource::<Camera>();

        let x = -cam.x*cam.zoom + self.logical_size.width as f32/2.0;
        let y = -cam.y*cam.zoom + self.logical_size.height as f32/2.0;

        let mut frame_uniform = vec![];
        let frame_uniform_values = [
            cam.zoom,   cam.shear_y,0.0,  0.0,
            cam.shear_x,cam.zoom,   0.0,  0.0,
            cam.x,      cam.y,      1.0,  0.0,
            x,          y,          1.0,  0.0,
            self.logical_size.width as f32, self.logical_size.height as f32, 0.0, 0.0];
        for i in frame_uniform_values {
            let mut bytes = i.to_ne_bytes().to_vec();