~starkingdoms/starkingdoms

ref: f0286e5ee2e4f56e49f820809a9f246974d18111 starkingdoms/server d---------
rustfmt
forgot to fix module spawn timer
module cap, just a little thing
cheese
detaching modules added
more merge
can no longer add two modules to one face
module on module attachment added
profiling
20f0072c — ghostlyzsh 2 years ago
more modules
9b5e5de2 — ghostlyzsh 2 years ago
can now attach with mouse to player directly
aa2e404a — ghostlyzsh 2 years ago
well attachment logic is there. functionality is not
cc953e31 — ghostlyzsh 2 years ago
player can now move modules with mouse
ccb7ac10 — ghostlyzsh 2 years ago
Merge branch 'bevy_rewrite' of https://gitlab.com/starkingdoms.tk/starkingdoms.tk into bevy_rewrite
3f978440 — ghostlyzsh 2 years ago
attaching and despawning modules works
Merge branch 'bevy_rewrite' of gitlab.com:starkingdoms.tk/starkingdoms.tk into bevy_rewrite
that was a terrible idea
make networking stuff run more often
API work, add savefile data
api work and add license
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