~starkingdoms/starkingdoms

ref: eabc84c8e290163d25ea21f153ae811bf09fc23a starkingdoms/crates/unified/src/shared/ecs.rs -rw-r--r-- 3.0 KiB
f0d9056a — core 4 days ago
netcode: fix attachment, enable all events again
dbaf2324 — core 4 days ago
netcode: entity map important things

# Conflicts:
#	crates/unified/assets/config/world.wc.toml
netcode: interpolation is less dumb and stupid; also some ntp left over just in case
be75d71e — core 7 days ago
Revert "feat: removed replicon + clientbound messages implemented, but untested"

This reverts commit 5ccd4fb282fe3858f302b284a4d985d590ac79a4.
98e54c6b — core 7 days ago
Revert "feat: serverbound messages implemented but untested"

This reverts commit 11ed44a250017a0508927b34f18a597d1db1ed7d.
f2e6e1be — core 7 days ago
Revert "working on making the game work with this networking"

This reverts commit aa66f9e7ccc943f231bba5bdd9d58d46d935a056.
b7220be1 — core 7 days ago
Revert "netcode: planet updates"

This reverts commit 08355656f50d8e095c280962b250178acbd1299f.
e3dc9c37 — core 7 days ago
Revert "netcode: part updates (mystery performance issue, probably related to lots of malloc())"

This reverts commit 1bcde11a581ededd03b6e60e8e97048f7556ad66.
netcode: part updates (mystery performance issue, probably related to lots of malloc())
netcode: planet updates
working on making the game work with this networking
feat: serverbound messages implemented but untested
feat: removed replicon + clientbound messages implemented, but untested
fix: time offset to sync orbit
feat(netcode-rewrite): begin reimplementing replication
chore(netcode-rewrite): further code cleanup & simplification
chore(netcode-rewrite): code cleanups and refactoring
chore(netcode-rewrite): general codebase refactor
feat(netcode-rewrite): remove all networking
feat: avian f64, which means orbit springs work now
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