~starkingdoms/starkingdoms

ref: daf8de5d783872d9f6af89febbe1a5117da3ba5c starkingdoms/crates/unified/src/shared/ecs.rs -rw-r--r-- 3.0 KiB
feat: native
ee22cac9 — core 5 days ago
netcode: fix attachment, enable all events again
e6131308 — core 5 days ago
netcode: entity map important things

# Conflicts:
#	crates/unified/assets/config/world.wc.toml
netcode: interpolation is less dumb and stupid; also some ntp left over just in case
0496d24e — core 8 days ago
Revert "feat: removed replicon + clientbound messages implemented, but untested"

This reverts commit 5ccd4fb282fe3858f302b284a4d985d590ac79a4.
27ccaed5 — core 8 days ago
Revert "feat: serverbound messages implemented but untested"

This reverts commit 11ed44a250017a0508927b34f18a597d1db1ed7d.
435a0e13 — core 8 days ago
Revert "working on making the game work with this networking"

This reverts commit aa66f9e7ccc943f231bba5bdd9d58d46d935a056.
a03cea5f — core 8 days ago
Revert "netcode: planet updates"

This reverts commit 08355656f50d8e095c280962b250178acbd1299f.
bdcf2968 — core 8 days ago
Revert "netcode: part updates (mystery performance issue, probably related to lots of malloc())"

This reverts commit 1bcde11a581ededd03b6e60e8e97048f7556ad66.
netcode: part updates (mystery performance issue, probably related to lots of malloc())
netcode: planet updates
working on making the game work with this networking
feat: serverbound messages implemented but untested
feat: removed replicon + clientbound messages implemented, but untested
fix: time offset to sync orbit
feat(netcode-rewrite): begin reimplementing replication
chore(netcode-rewrite): further code cleanup & simplification
chore(netcode-rewrite): code cleanups and refactoring
chore(netcode-rewrite): general codebase refactor
feat(netcode-rewrite): remove all networking
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