sending players on connection and part positions
server sends SpawnPlayer packet
redo whole protocol, client does something, old client gone
bevy_twite is having some serious doing-things issues
its json now, also remove the old client
the server currently does much nothing
server can spawn player in theory, removed some old client code
fix the goddamn texture packer bug
resolve asset merge conflict
move tcp handler into its own file
fix the weirdo detaching thing that is a mystery & add deadlock detection
so heres module attachment and movement, but its a little broken and also squishy joints and also no tree on the client
deleting all attached modules implemented