yeah so detaching is in but odd client id bug
no more other player viewing ghost, also odd bug where players can change bodies but cant replicate it anymore
tree added to client, multiple attachment bug also patched
almost nothing changed but server now sends ModuleAdd packet
so heres module attachment and movement, but its a little broken and also squishy joints and also no tree on the client
one time i heard that the base for module manipulation is good
deleting all attached modules implemented
rotation bug vanquished, but preattached modules still exist (please remove)
Merge remote-tracking branch 'origin/master'
# Conflicts:
# server/src/handler.rs
put part of module logic in module.rs
Merge remote-tracking branch 'origin/master'
initial rotation bug fixed. i hate math.
gravity is now affecting attached modules
Merge remote-tracking branch 'origin/master'
attachment slots working, but still initial spin bug
attachment partially working, weird stuff though