~starkingdoms/starkingdoms

ref: 539281e3a0a73c5058b017808ecf6944ffd4cb30 starkingdoms/crates/unified/src/client/mod.rs -rw-r--r-- 9.6 KiB
feat: native
netcode: interpolation is less dumb and stupid; also some ntp left over just in case
netcode fix: dumb stupid interpolation works when there's no inconsistent delay or loss or reordering of packets
netcode: readd interpolation
ab033439 — core 7 days ago
netcode: remove interpolation
7b60ff65 — core 7 days ago
netcode: rd3
b3905a23 — core 8 days ago
netcode: remove aeronet
0496d24e — core 8 days ago
Revert "feat: removed replicon + clientbound messages implemented, but untested"

This reverts commit 5ccd4fb282fe3858f302b284a4d985d590ac79a4.
435a0e13 — core 8 days ago
Revert "working on making the game work with this networking"

This reverts commit aa66f9e7ccc943f231bba5bdd9d58d46d935a056.
a03cea5f — core 8 days ago
Revert "netcode: planet updates"

This reverts commit 08355656f50d8e095c280962b250178acbd1299f.
bdcf2968 — core 8 days ago
Revert "netcode: part updates (mystery performance issue, probably related to lots of malloc())"

This reverts commit 1bcde11a581ededd03b6e60e8e97048f7556ad66.
371c2735 — core 8 days ago
Revert "netcode: unreliable updates"

This reverts commit 13ff574f3067094b9c252b6353fa0df5d6317624.
13ff574f — core 9 days ago
netcode: unreliable updates
netcode: part updates (mystery performance issue, probably related to lots of malloc())
netcode: planet updates
working on making the game work with this networking
feat: removed replicon + clientbound messages implemented, but untested
fix: time offset to sync orbit
feat(netcode-rewrite): remove interpolation
feat(netcode-rewrite): vastly improve client simulation accuracy
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