netcode: unreliable updates
netcode: part updates (mystery performance issue, probably related to lots of malloc())
working on making the game work with this networking
feat: removed replicon + clientbound messages implemented, but untested
feat(netcode-rewrite): remove interpolation
feat(netcode-rewrite): begin reimplementing replication
feat(netcode-rewrite): re-add networking
chore(netcode-rewrite): code cleanups and refactoring
chore(netcode-rewrite): general codebase refactor
feat(netcode-rewrite): miscellaneous fixes
feat(netcode-rewrite): remove all networking
fix: joint damping now applies specifically parallel to the joint
feat: crafting buttons cause parts to spawn
feat: toggle drill button
fix: planet sizes doubled to reduce gravity falloff
feat: thermal radiation + specific heat
feat: constant cooling and heating from thrusters
chore: please thy lord clippy
fix: world config is on client too now