~starkingdoms/starkingdoms

ref: f75c2e1acc0e58683b4295dc68dc1fb5ee9ba217 starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 196 bytes
f75c2e1a — core feat: drag ghosts and snapping 5 months ago
                                                                                
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use bevy::prelude::SystemSet;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;