//@ts-nocheck
import * as _m0 from "protobufjs/minimal";
export const protobufPackage = "protocol.player";
export interface Player {
/** The rotation, clockwise, in degrees, of the player */
rotation: number;
/** The translation on the X axis, in game units, of the player */
x: number;
/** The translation on the Y axis, in game units, of the player */
y: number;
/** The username of the player */
username: string;
}
function createBasePlayer(): Player {
return { rotation: 0, x: 0, y: 0, username: "" };
}
export const Player = {
encode(message: Player, writer: _m0.Writer = _m0.Writer.create()): _m0.Writer {
if (message.rotation !== 0) {
writer.uint32(9).double(message.rotation);
}
if (message.x !== 0) {
writer.uint32(17).double(message.x);
}
if (message.y !== 0) {
writer.uint32(25).double(message.y);
}
if (message.username !== "") {
writer.uint32(34).string(message.username);
}
return writer;
},
decode(input: _m0.Reader | Uint8Array, length?: number): Player {
const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBasePlayer();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1:
if (tag != 9) {
break;
}
message.rotation = reader.double();
continue;
case 2:
if (tag != 17) {
break;
}
message.x = reader.double();
continue;
case 3:
if (tag != 25) {
break;
}
message.y = reader.double();
continue;
case 4:
if (tag != 34) {
break;
}
message.username = reader.string();
continue;
}
if ((tag & 7) == 4 || tag == 0) {
break;
}
reader.skipType(tag & 7);
}
return message;
},
fromJSON(object: any): Player {
return {
rotation: isSet(object.rotation) ? Number(object.rotation) : 0,
x: isSet(object.x) ? Number(object.x) : 0,
y: isSet(object.y) ? Number(object.y) : 0,
username: isSet(object.username) ? String(object.username) : "",
};
},
toJSON(message: Player): unknown {
const obj: any = {};
message.rotation !== undefined && (obj.rotation = message.rotation);
message.x !== undefined && (obj.x = message.x);
message.y !== undefined && (obj.y = message.y);
message.username !== undefined && (obj.username = message.username);
return obj;
},
create<I extends Exact<DeepPartial<Player>, I>>(base?: I): Player {
return Player.fromPartial(base ?? {});
},
fromPartial<I extends Exact<DeepPartial<Player>, I>>(object: I): Player {
const message = createBasePlayer();
message.rotation = object.rotation ?? 0;
message.x = object.x ?? 0;
message.y = object.y ?? 0;
message.username = object.username ?? "";
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends Array<infer U> ? Array<DeepPartial<U>> : T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}