~starkingdoms/starkingdoms

ref: e49dc2fa16fe95e986b8c6ec8a807d453705bce7 starkingdoms/crates/unified/src/client/ui.rs -rw-r--r-- 1.9 KiB
e49dc2faghostly_zsh feat: fuel exists, but does nothing 5 months ago
                                                                                
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use bevy::prelude::*;

use crate::{client::colors, ecs::{FuelText, Player, PlayerStorage, PowerText}};

pub fn ui_plugin(app: &mut App) {
    app
        .add_systems(Startup, setup_ui)
        .add_systems(Update, update_ui);
}

fn setup_ui(mut commands: Commands) {
    commands.spawn((
        Node {
            width: Val::Percent(100.0),
            height: Val::Percent(100.0),
            ..Default::default()
        },
        children![(
            Node {
                display: Display::Flex,
                position_type: PositionType::Absolute,
                width: Val::Px(200.0),
                height: Val::Px(150.0),
                top: Val::Px(5.0),
                right: Val::Px(5.0),
                ..Default::default()
            },
            BorderRadius::all(Val::Px(5.0)),
            BackgroundColor(colors::MANTLE),
            children![
            (
                TextColor(colors::PEACH),
                Text::new("Fuel: 25"),
                FuelText,
            ),
            (
                TextColor(colors::PEACH),
                Text::new("Power: 25"),
                PowerText,
            ),
            /*(
                Node {
                    width: Val::Percent(100.0),
                    height: Val::Px(20.0),
                    margin: UiRect::all(Val::Px(5.0)),
                    ..Default::default()
                },
                BorderRadius::all(Val::Px(5.0)),
                BackgroundColor(colors::CRUST),
            )*/],
        )],
    ));
}

fn update_ui(
    mut fuel_text: Single<&mut Text, With<FuelText>>,
    mut power_text: Single<&mut Text, (With<PowerText>, Without<FuelText>)>,
    player: Single<(&PlayerStorage), (With<Player>, Without<PowerText>)>,
) {
    fuel_text.0 = format!("Fuel: {}/{}", player.fuel, player.fuel_capacity);
    power_text.0 = format!("Power: {}/{}", player.power, player.power_capacity);
}