use crate::attachment::{Joint, JointOf, PartInShip, Peer, Ship, SnapOf, SnapOfJoint};
use crate::config::planet::Planet;
use crate::ecs::{DragRequestEvent, Part, Particles, Player, PlayerStorage, ThrustEvent};
use bevy::app::{App, PluginGroup, PluginGroupBuilder};
use bevy::prelude::*;
use bevy::state::app::StatesPlugin;
use bevy_rapier2d::prelude::*;
use bevy_replicon::prelude::{AppRuleExt, Channel, ClientMessageAppExt};
pub struct SharedPluginGroup;
impl PluginGroup for SharedPluginGroup {
fn build(self) -> PluginGroupBuilder {
PluginGroupBuilder::start::<Self>()
.add(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(100.0))
.add(physics_setup_plugin)
.add(register_everything)
}
}
pub fn register_everything(app: &mut App) {
app.add_client_message::<ThrustEvent>(Channel::Ordered)
.add_mapped_client_message::<DragRequestEvent>(Channel::Ordered)
.replicate::<Transform>()
.replicate::<GlobalTransform>()
.replicate::<Collider>()
.replicate::<RigidBody>()
.replicate::<Planet>()
.replicate::<Part>()
.replicate::<Player>()
.replicate::<Particles>()
.replicate::<ChildOf>()
.replicate::<Ship>()
.replicate::<PartInShip>()
.replicate::<Joint>()
.replicate::<Peer>()
.replicate::<JointOf>()
.replicate::<SnapOfJoint>()
.replicate::<SnapOf>()
.replicate::<PlayerStorage>();
}
fn physics_setup_plugin(app: &mut App) {
app.add_systems(Startup, setup_physics);
}
fn setup_physics(
mut rapier_config: Query<&mut RapierConfiguration>,
mut rapier_context: Query<&mut RapierContextSimulation>,
) {
let mut cfg = rapier_config.single_mut().unwrap();
cfg.gravity = Vec2::ZERO;
let ctx = rapier_context.single_mut().unwrap();
let mut params = ctx.integration_parameters;
params.num_internal_stabilization_iterations = 16;
}