~starkingdoms/starkingdoms

ref: d024fde6beb37c38cb2f0c7088a828aaa6b2a09d starkingdoms/crates/client/src/shaders/fragment.glsl -rw-r--r-- 171 bytes
d024fde6 — ghostly_zsh oh shut up cargo.lock 8 months ago
                                                                                
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precision mediump float;

in vec2 v_pos;
in vec2 v_texcoord;

out vec4 FragColor;

uniform sampler2D sprite;

void main() {
    FragColor = texture(sprite, v_texcoord);
}