~starkingdoms/starkingdoms

ref: cf5bc7ea5ca873a103f0e7f5cdc80fe793d19c16 starkingdoms/crates/client/src/shaders/fragment.glsl -rw-r--r-- 171 bytes
cf5bc7eaTerraMaster85 dep bumps 8 months ago
                                                                                
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precision mediump float;

in vec2 v_pos;
in vec2 v_texcoord;

out vec4 FragColor;

uniform sampler2D sprite;

void main() {
    FragColor = texture(sprite, v_texcoord);
}