// StarKingdoms.IO, a browser game about drifting through space
// Copyright (C) 2023 ghostly_zsh, TerraMaster85, core
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
use serde::Deserialize;
use std::net::IpAddr;
#[derive(Deserialize, Clone)]
pub struct Config {
pub server: ConfigServer,
pub database: ConfigDatabase,
}
#[derive(Deserialize, Clone)]
pub struct ConfigServer {
pub bind: ConfigServerBind,
pub workers: Option<usize>,
pub machine_id: i32,
pub node_id: i32,
pub application_key: String,
}
#[derive(Deserialize, Clone)]
pub struct ConfigServerBind {
pub ip: IpAddr,
pub port: u16,
}
#[derive(Deserialize, Clone)]
pub struct ConfigDatabase {
pub url: String,
}