~starkingdoms/starkingdoms

ref: cb12db536334ba53d596110ebd26301cdc3b636d starkingdoms/crates/client/src/assets/shaders/vertex.glsl -rw-r--r-- 307 bytes
cb12db53 — core chore(lint): pass clippy & enable extra lints 5 months ago
                                                                                
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#version 300 es

precision mediump float;

in vec2 pos;
in vec2 texcoord;

out vec2 v_texcoord;

uniform mat4 model;
uniform mat4 view;

void main() {
    v_texcoord = vec2(texcoord.x, -texcoord.y);
    vec4 v_pos = view * model * vec4(pos, 0.0, 1.0);
    gl_Position = vec4(v_pos.x, -v_pos.y, v_pos.zw);
}