~starkingdoms/starkingdoms

ref: b494ad7f2355ec343b0425b7accb8863feedecf6 starkingdoms/server/src/main.rs -rw-r--r-- 9.1 KiB
b494ad7f — ghostlyzsh Merge branch 'master' of https://gitlab.com/starkingdoms.tk/starkingdoms.tk 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
use crate::entity::Entity;
use crate::handler::handle_client;
use crate::manager::{ClientHandler, ClientManager};
use crate::timer::timer_main;
use async_std::io::WriteExt;
use async_std::net::{TcpListener, TcpStream};
use async_std::sync::Arc;
use async_std::sync::RwLock;
use entity::EntityHandler;
use futures::StreamExt;
use lazy_static::lazy_static;
use log::{error, info, warn, Level, debug};
use manager::PhysicsData;
use nalgebra::vector;
use rapier2d_f64::prelude::{
    BroadPhase, CCDSolver, ColliderSet, ImpulseJointSet, IntegrationParameters, IslandManager,
    MultibodyJointSet, NarrowPhase, RigidBodySet, Real,
};
use serde::{Deserialize, Serialize};
use starkingdoms_protocol::PROTOCOL_VERSION;
use std::error::Error;
use std::net::SocketAddr;

pub mod handler;
pub mod manager;
pub mod timer;
#[macro_use]
pub mod macros;
pub mod api;
pub mod entity;
pub mod orbit;
pub mod planet;
pub mod module;

const SCALE: f64 = 10.0;

async fn handle_request(
    conn: TcpStream,
    remote_addr: SocketAddr,
    mgr: ClientManager,
    entities: Arc<RwLock<EntityHandler>>,
    physics_data: Arc<RwLock<PhysicsData>>,
) {
    match _handle_request(conn, remote_addr, mgr, entities, physics_data).await {
        Ok(_) => (),
        Err(e) => {
            error!("[{}] error in handler thread: {}", remote_addr, e);
        }
    }
}

async fn _handle_request(
    mut conn: TcpStream,
    remote_addr: SocketAddr,
    mgr: ClientManager,
    entities: Arc<RwLock<EntityHandler>>,
    physics_data: Arc<RwLock<PhysicsData>>,
) -> Result<(), Box<dyn Error>> {
    let mut peek_buf = [0u8; 9];

    loop {
        let read = conn.peek(&mut peek_buf).await?;
        if read == 9 {
            break;
        }
    }

    if peek_buf == *b"GET /ping" {
        info!("[{}] incoming http connection", remote_addr);
        let ping_resp = serde_json::to_string(&ServerPingResponse {
            version: ServerPingResponseVersion {
                name: env!("STK_VERSION_NAME").to_string(), // Set by build.rs
                number: env!("STK_VERSION").to_string(),    // Set by build.rs
                protocol: PROTOCOL_VERSION,
                channel: env!("STK_CHANNEL").to_string(),
                build: env!("STK_BUILD").to_string(),
            },
            players: CMGR.usernames.read().await.len() as u32,
            description: env!("STK_SLP_DESCRIPTION").to_string(),
        })
        .unwrap();

        let resp_str = format!(
            "HTTP/1.0 200 OK\nAccess-Control-Allow-Origin: *\nContent-Length: {}\n\n{}",
            ping_resp.len(),
            ping_resp
        );
        let http_resp = resp_str.as_bytes();

        conn.write_all(http_resp).await?;
        info!(
            "[{}] sent ping response (200 OK {} bytes)",
            remote_addr,
            ping_resp.len()
        );
        return Ok(());
    }
    info!("[{}] incoming websocket connection", remote_addr);

    // if its not GET /ping, assume its websocket and attempt to handshake with them
    let ws_stream = async_tungstenite::accept_async(conn).await?;

    let (ws_write, ws_read) = ws_stream.split();

    let (tx, rx) = async_std::channel::unbounded();

    let client = ClientHandler { tx };

    // Acquire the write lock in a small scope, so it's dropped as quickly as possible
    {
        mgr.handlers.write().await.insert(remote_addr, client);
    }

    info!("[{}] passing to client handler", remote_addr);

    //forward the stream to the sink to achieve echo
    match handle_client(
        mgr.clone(),
        entities.clone(),
        physics_data.clone(),
        remote_addr,
        rx,
        ws_write,
        ws_read,
    )
    .await
    {
        Ok(_) => (),
        Err(e) if e.is::<async_tungstenite::tungstenite::error::Error>() => {
            let e = e
                .downcast::<async_tungstenite::tungstenite::error::Error>()
                .unwrap();
            if matches!(*e, async_tungstenite::tungstenite::Error::ConnectionClosed) {
                info!("[{}] connection closed normally", remote_addr);
            } else {
                error!("[{}] error in client thread: {}", remote_addr, e);
            }
        }
        Err(e) => {
            error!("[{}] error in client thread: {}", remote_addr, e);
        }
    }

    // clean up values left over
    {
        mgr.handlers.write().await.remove(&remote_addr);
        mgr.usernames.write().await.remove(&remote_addr);
        // remove player physics body
        let mut entity_write = entities.write().await;
        let mut data = physics_data.write().await;
        let mut rigid_body_set = data.rigid_body_set.clone();
        let mut island_manager = data.island_manager.clone();
        let mut collider_set = data.collider_set.clone();
        let mut impulse_joint_set = data.impulse_joint_set.clone();
        let mut multibody_joint_set = data.multibody_joint_set.clone();
        let player_id = match entity_write.get_player_id(remote_addr) {
            Some(s) => s,
            None => {
                warn!("[{}] player missing from entities.players", remote_addr);
                return Err("Player missing from entities.players".into());
            }
        };
        if let Entity::Player(player) = entity_write.entities.get(&player_id).unwrap() {
            rigid_body_set.remove(
                player.handle,
                &mut island_manager,
                &mut collider_set,
                &mut impulse_joint_set,
                &mut multibody_joint_set,
                true,
            );
            for module in player.search_modules(&entity_write) {
                rigid_body_set.remove(
                    module.handle,
                    &mut island_manager,
                    &mut collider_set,
                    &mut impulse_joint_set,
                    &mut multibody_joint_set,
                    true,
                );
                let module_id = entity_write.get_id_from_attached(module).unwrap();
                entity_write.entities.remove(&module_id);
            }
        }
        data.rigid_body_set = rigid_body_set;
        data.collider_set = collider_set;
        data.island_manager = island_manager;
        data.impulse_joint_set = impulse_joint_set;
        data.multibody_joint_set = multibody_joint_set;
        entity_write.entities.remove(&player_id);
    }

    Ok(())
}

lazy_static! {
    static ref CMGR: ClientManager = ClientManager {
        handlers: Arc::new(RwLock::new(Default::default())),
        usernames: Arc::new(RwLock::new(Default::default())),
    };
    static ref DATA: Arc<RwLock<PhysicsData>> = Arc::new(RwLock::new(PhysicsData {
        gravity: vector![0.0, 0.0],
        integration_parameters: IntegrationParameters {
            dt: 1.0 / 20.0,
            joint_erp: 0.2,
            erp: 0.5,
            max_stabilization_iterations: 8,
            ..Default::default()
        },
        island_manager: IslandManager::new(),
        broad_phase: BroadPhase::new(),
        narrow_phase: NarrowPhase::new(),
        rigid_body_set: RigidBodySet::new(),
        collider_set: ColliderSet::new(),
        impulse_joint_set: ImpulseJointSet::new(),
        multibody_joint_set: MultibodyJointSet::new(),
        ccd_solver: CCDSolver::new(),
    }));
    static ref ENTITIES: Arc<RwLock<EntityHandler>> = Arc::new(RwLock::new(EntityHandler::new()));
}

#[async_std::main]
async fn main() {
    simple_logger::init_with_level(Level::Debug).expect("Unable to start logging service");

    info!(
        "StarKingdoms server (v: {}, build {}) - initializing",
        env!("STK_VERSION"),
        env!("STK_BUILD")
    );

    if std::env::var("STK_API_KEY").is_err() {
        error!(
            "Unable to read the API key from STK_API_KEY. Ensure it is set, and has a valid value."
        );
        std::process::exit(1);
    }
    if std::env::var("STK_API_URL").is_err() {
        error!("Unable to read the API server URL from STK_API_URL. Ensure it is set, and has a valid value.");
        std::process::exit(1);
    }

    let addr = SocketAddr::from(([0, 0, 0, 0], 3000));

    info!("Listening on {} for HTTP/WebSocket connections", addr);

    let mgr_timer = CMGR.clone();
    let physics_data = DATA.clone();
    let entities_timer = ENTITIES.clone();
    let _timer_thread = async_std::task::spawn(async move {
        timer_main(mgr_timer, physics_data, entities_timer).await;
    });

    let try_socket = TcpListener::bind(&addr).await;

    let listener = match try_socket {
        Ok(l) => l,
        Err(e) => {
            error!("error binding to socket: {}", e);
            std::process::exit(1);
        }
    };

    while let Ok((stream, peer_addr)) = listener.accept().await {
        async_std::task::spawn(handle_request(
            stream,
            peer_addr,
            CMGR.clone(),
            ENTITIES.clone(),
            DATA.clone(),
        ));
    }
}

#[derive(Serialize, Deserialize)]
pub struct ServerPingResponse {
    pub version: ServerPingResponseVersion,
    pub players: u32,
    pub description: String,
}

#[derive(Serialize, Deserialize)]
pub struct ServerPingResponseVersion {
    pub name: String,
    pub number: String,
    pub protocol: u32,
    pub channel: String,
    pub build: String,
}