use bevy::prelude::*;
use serde::{Deserialize, Serialize};
#[derive(Component, Serialize, Deserialize)]
/// The primary component for a ship structure
pub struct Ship;
#[derive(Component, Serialize, Deserialize)]
#[relationship_target(relationship = PartInShip, linked_spawn)]
pub struct Parts(Vec<Entity>);
#[derive(Component, Serialize, Deserialize)]
#[relationship(relationship_target = Parts)]
pub struct PartInShip(Entity);
#[derive(Component, Serialize, Deserialize)]
pub struct Joint {
pub transform: Transform
}
#[derive(Component, Serialize, Deserialize)]
pub struct Peer(Entity);