~starkingdoms/starkingdoms

ref: 94b1b4226b5c91d94b827ff384b1d75e29fb6342 starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 197 bytes
94b1b422 — core drag reattachment 4 months ago
                                                                                
1
2
3
4
5
6
use bevy::prelude::SystemSet;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;