~starkingdoms/starkingdoms

ref: 8c951740367d5a236bfa4115017155da9257cf49 starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 196 bytes
8c951740 — core fix: attachment joint child entities causing `GlobalTransform` to be reset after a frame 5 months ago
                                                                                
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use bevy::prelude::SystemSet;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;