~starkingdoms/starkingdoms

ref: 8bbae28ef02dcef8ae19715d43d6b05edb8829ec starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 190 bytes
8bbae28eghostly_zsh feat: variable storage on hearty appears to store things correctly 9 hours ago
                                                                                
1
2
3
4
5
6
use crate::prelude::*;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;