~starkingdoms/starkingdoms

ref: 7f68f2d66cc72a7e23e1dfd876b910018a5f0226 starkingdoms/client/src/index.ts -rw-r--r-- 13.5 KiB
7f68f2d6 — core use better math 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
import {Logger, logSetup} from "./logger";
import {gateway_connect, GatewayClient} from "./gateway";
import {Player} from "./protocol/player";
import {Planet, PlanetType} from "./protocol/planet";
import {Module, ModuleType} from "./protocol/module";
import {
    MessageC2SAuthenticateAndBeamOut,
    MessageC2SAuthenticateAndBeamOut_packetInfo,
    MessageC2SInput,
    MessageC2SInput_packetInfo, MessageC2SMouseInput, MessageC2SMouseInput_packetInfo
} from "./protocol/message_c2s";
import {encode} from "./serde";
import {InputType} from "./protocol/input";

logSetup();
const logger = new Logger("client");

export interface GlobalData {
    client: GatewayClient | null,
    players: Player[],
    planets: Planet[],
    modules: Module[],
    me: Player | null,
    canvas: HTMLCanvasElement,
    spritesheet_img: HTMLImageElement | null,
    spritesheet: object | null,
    context: CanvasRenderingContext2D,
    keys: Keys,
    velocity: number,
    x_vel: number,
    y_vel: number
    can_beam_out: boolean,
    direction_radians: number
}

export interface Keys {
    up: boolean,
    left: boolean,
    down: boolean,
    right: boolean
}

export const global: GlobalData = {
    client: null,
    players: [],
    planets: [],
    modules: [],
    me: null,
    canvas: <HTMLCanvasElement>document.getElementById("canvas"),
    spritesheet_img: null,
    spritesheet: null,
    context: <CanvasRenderingContext2D>(<HTMLCanvasElement>document.getElementById("canvas")).getContext("2d"),
    keys: {
        up: false,
        down: false,
        left: false,
        right: false
    },
    velocity: 0,
    x_vel: 0,
    y_vel: 0,
    can_beam_out: false,
    direction_radians: 0
}

async function client_main(server: string, username: string, texture_quality: string) {
    logger.info("StarKingdoms client - starting");

    if (window.localStorage.getItem("token") !== null && window.localStorage.getItem("user") !== null) {
        global.can_beam_out = true;
        document.getElementById("beamout")!.style.setProperty("display", "block");
        document.getElementById("beamout")!.addEventListener("click", () => {
            let msg = MessageC2SAuthenticateAndBeamOut.encode({
                userId: window.localStorage.getItem("user")!,
                token: window.localStorage.getItem("token")!
            }).finish();

            global.client?.socket.send(encode(MessageC2SAuthenticateAndBeamOut_packetInfo.type, msg));
        })
    }

    logger.info("Loading textures");
    let spritesheet_url = `/assets/dist/spritesheet-${texture_quality}.png`;
    let spritesheet_data_url = `/assets/dist/spritesheet-${texture_quality}.json`;

    let load_textures = new Promise<void>(async (resolve) => {
        const image_promise: Promise<HTMLImageElement> = new Promise((resolve, reject) => {
            const image = document.createElement("img");
            image.src = spritesheet_url;
            image.onload = () => { resolve(image); }
            image.onerror = err => reject(err);
        });
        const dat_promise: Promise<Object> = fetch(spritesheet_data_url).then(res => res.json());
        let image = await image_promise;
        let data = await dat_promise;

        global.spritesheet_img = image;
        global.spritesheet = data;

        resolve();
    });
    await load_textures;

    logger.info("Starting the renderer");


    //let sprite = PIXI.Sprite.from(global.spritesheet?.textures["hearty.png"]);

    global.client = await gateway_connect(server, username);

    global.canvas.width = window.innerWidth;
    global.canvas.height = window.innerHeight;

    window.onresize = () => {
        global.canvas.width = window.innerWidth;
        global.canvas.height = window.innerHeight;
    }

    global.canvas.style.setProperty("background-image", `url("/assets/final/${texture_quality}/starfield.png")`);
    let canvas = document.getElementById("canvas")!;

    document.onmousedown = (e) => {
        let canvasLeft = canvas.offsetLeft + canvas.clientLeft;
        let canvasTop = canvas.offsetTop + canvas.clientTop;

        let screenspaceX = e.pageX - canvasLeft;
        let screenspaceY = e.pageY - canvasTop;

        // convert screenspace to worldspace
        if (global.me !== null) {
            let worldX = screenspaceX + global.me?.x;
            let worldY = screenspaceY + global.me?.y;

            let button: InputType;
            if (e.button == 0) {
                button = InputType.Left;
            } else if (e.button == 1) {
                button = InputType.Middle;
            } else if (e.button == 2) {
                button = InputType.Right;
            }

            let msg = MessageC2SMouseInput.encode({
                worldposX: worldX,
                worldposY: worldY,
                released: false,
                button: button!
            }).finish();

            global.client?.socket.send(encode(MessageC2SMouseInput_packetInfo.type, msg))
        }
    }

    document.onmouseup = (e) => {
        let canvasLeft = canvas.offsetLeft + canvas.clientLeft;
        let canvasTop = canvas.offsetTop + canvas.clientTop;

        let screenspaceX = e.pageX - canvasLeft;
        let screenspaceY = e.pageY - canvasTop;

        // convert screenspace to worldspace
        if (global.me !== null) {
            let worldX = screenspaceX + global.me?.x;
            let worldY = screenspaceY + global.me?.y;

            let button: InputType;
            if (e.button == 0) {
                button = InputType.Left;
            } else if (e.button == 1) {
                button = InputType.Middle;
            } else if (e.button == 2) {
                button = InputType.Right;
            }

            let msg = MessageC2SMouseInput.encode({
                worldposX: worldX,
                worldposY: worldY,
                released: true,
                button: button!
            }).finish();

            global.client?.socket.send(encode(MessageC2SMouseInput_packetInfo.type, msg))
        }
    }

    document.onkeydown = (e) => {
        if (e.code == "ArrowLeft" || e.code == "KeyA") { // arrow-left
            global.keys.left = true;
        } else if (e.code == "ArrowRight" || e.code == "KeyD") { // arrow-right
            global.keys.right = true;
        } else if (e.code == "ArrowUp" || e.code == "KeyW") { // arrow-up
            global.keys.up = true;
        } else if (e.code == "ArrowDown" || e.code == "KeyS") { // arrow-down
            global.keys.down = true;
        }

        let msg = MessageC2SInput.encode({
            upPressed: global.keys.up,
            downPressed: global.keys.down,
            leftPressed: global.keys.left,
            rightPressed: global.keys.right
        }).finish();

        global.client?.socket.send(encode(MessageC2SInput_packetInfo.type, msg));
    }
    document.onkeyup = (e) => {
        if (e.code == "ArrowLeft" || e.code == "KeyA") { // arrow-left
            global.keys.left = false;
        } else if (e.code == "ArrowRight" || e.code == "KeyD") { // arrow-right
            global.keys.right = false;
        } else if (e.code == "ArrowUp" || e.code == "KeyW") { // arrow-up
            global.keys.up = false;
        } else if (e.code == "ArrowDown" || e.code == "KeyS") { // arrow-down
            global.keys.down = false;
        }

        let msg = MessageC2SInput.encode({
            upPressed: global.keys.up,
            downPressed: global.keys.down,
            leftPressed: global.keys.left,
            rightPressed: global.keys.right
        }).finish();
        global.client?.socket.send(encode(MessageC2SInput_packetInfo.type, msg));
    }

    let render = () => {
        let viewer_size_x = global.canvas.width;
        let viewer_size_y = global.canvas.height;

        global.canvas.style.setProperty("background-position", `${-global.me?.x!/5}px ${-global.me?.y!/5}px`);

        global.context.setTransform(1, 0, 0, 1, 0, 0);
        global.context.clearRect(0, 0, viewer_size_x, viewer_size_y);

        // *dont* translate the camera. we're movign everything else around us. cameracentrism.
        // only translation will be to center our core module.
        global.context.translate(viewer_size_x / 2, viewer_size_y / 2);

        global.context.save();
        global.context.rotate(global.direction_radians + Math.PI);

        // @ts-ignore
        let indic_tex = global.spritesheet!["frames"]["trackindicator.png"];

        global.context.drawImage(global.spritesheet_img!, indic_tex.frame.x,
            indic_tex.frame.y,
            indic_tex.frame.w,
            indic_tex.frame.h,
            -indic_tex.frame.w/2,
            -indic_tex.frame.h/2,
            indic_tex.frame.w,
            indic_tex.frame.h
            );

        global.context.restore();

        if (global.me !== null) {
            document.getElementById("pos")!.innerText = `Position: ${Math.trunc(global.me.x)}, ${Math.trunc(global.me.y)}`;
        }
        document.getElementById("vel")!.innerText = `Velocity: ${Math.trunc(global.velocity)}`;
        document.getElementById("vel-dir")!.innerText = `Track Angle: ${global.direction_radians}`

        for (let i = 0; i < global.planets.length; i++) {
            let planet = global.planets[i];
            // @ts-ignore
            let tex = global.spritesheet!["frames"][planet_type_to_tex_id(planet.planetType)];
            global.context.drawImage(global.spritesheet_img!,
                tex.frame.x, // sx
                tex.frame.y, // sy
                tex.frame.w, // sw
                tex.frame.h, // sh
                (planet.x - planet.radius - global.me?.x!), // dx
                (planet.y - planet.radius - global.me?.y!), // dy
                planet.radius * 2, // dw
                planet.radius * 2); // dh

            if (planet.planetType == PlanetType.Moon) {
                if (global.me !== null) {
                    global.context.beginPath();
                    global.context.strokeStyle = "gray";
                    global.context.lineWidth = 5;
                    global.context.moveTo(global.me!.x - global.me!.x, global.me!.y - global.me!.y);
                    global.context.lineTo(planet.x - global.me!.x, planet.y - global.me!.y);
                    global.context.stroke();

                    document.getElementById("pos-moon")!.innerText = `Relative to Moon: ${Math.trunc(global.me!.x - planet.x)}, ${Math.trunc(global.me!.y - planet.y)}`
                }
            } else if (planet.planetType == PlanetType.Earth) {
                if (global.me !== null) {
                    global.context.beginPath();
                    global.context.strokeStyle = "limegreen";
                    global.context.lineWidth = 5;
                    global.context.moveTo(global.me!.x - global.me!.x, global.me!.y - global.me!.y);
                    global.context.lineTo(planet.x - global.me!.x, planet.y - global.me!.y);
                    global.context.stroke();
                }
            }
        }

        for (let i = 0; i < global.modules.length; i++) {
            if (global.me !== null) {
                let module = global.modules[i];
                // @ts-ignore
                let tex = global.spritesheet!["frames"][module_type_to_tex_id(module.moduleType)];

                global.context.save();

                // x_{screen} = x_{world} - player_{x_{world}}
                // x_{world} = x_{screen} + player_{x_{world}}

                global.context.translate(module.x - global.me!.x, module.y - global.me!.y);

                global.context.rotate(module.rotation);

                global.context.drawImage(global.spritesheet_img!,
                    tex.frame.x,
                    tex.frame.y,
                    tex.frame.w,
                    tex.frame.h,
                    -25,
                    -25, 50, 50);

                global.context.restore();
            }
        }

        for (let i = 0; i < global.players.length; i++) {
            if (global.me !== null) {
                let player = global.players[i];
                // @ts-ignore
                let tex = global.spritesheet!["frames"]["hearty.png"];

                global.context.save();

                global.context.translate(player.x - global.me!.x, player.y - global.me!.y);

                global.context.textAlign = "center";
                global.context.font = "30px Segoe UI";
                global.context.fillStyle = "white";
                global.context.fillText(player.username, 0, -35);

                global.context.rotate(player.rotation);

                global.context.drawImage(global.spritesheet_img!,
                    tex.frame.x, // sx
                    tex.frame.y, // sy
                    tex.frame.w, // sw
                    tex.frame.h, // sh
                    -25, -25, 50, 50); // dh

                global.context.restore();
            }
        }

        requestAnimationFrame(render);
    }
    requestAnimationFrame(render);
}

let query = new URLSearchParams(window.location.search);

if (!(query.has("server") || query.has("username") || query.has("textures"))) {
    window.location.href = "/index.html";
}

client_main(query.get("server")!, query.get("username")!, query.get("textures")!).then(() => {});

function planet_type_to_tex_id(ty: PlanetType): string {
    if (ty == PlanetType.Earth) {
        return "earth.png"
    } else if (ty == PlanetType.Moon) {
        return "moon.png"
    }
    return "unknown.png"
}
function module_type_to_tex_id(ty: ModuleType): string {
    if (ty == ModuleType.Cargo) {
        return "cargo_off.png"
    } else if (ty == ModuleType.LandingThruster) {
        return "landingthruster_off.png"
    } else if (ty == ModuleType.Hub) {
        return "hub_off.png"
    }
    return "unknown.png"
}