~starkingdoms/starkingdoms

ref: 74985008325607550cf7d30d9c19c6c287c5771a starkingdoms/client/src/rendering/renderer.rs -rw-r--r-- 1.2 KiB
74985008 — ghostlyzsh adding player is pain 2 years ago
                                                                                
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use std::error::Error;
use async_trait::async_trait;
use web_sys::{CanvasRenderingContext2d, HtmlCanvasElement};
use crate::rendering::Renderer;
use wasm_bindgen::JsCast;

#[derive(Debug)]
pub struct WebRenderer {
    canvas_element_id: String
}

#[async_trait]
impl Renderer for WebRenderer {
    async fn get(canvas_element_id: &str) -> Result<Self, Box<dyn Error>> {
        Ok(Self {
            canvas_element_id: canvas_element_id.to_string()
        })
    }

    async fn render_frame(&self, time_delta_ms: f64) -> Result<(), Box<dyn Error>> {
        // TODO
        // time_delta_ms is the delta, in ms, from when the last render_frame was called by the browser
        let window = web_sys::window().ok_or("window needs to exist")?;
        let document = window.document().ok_or("window.document needs to exist")?;
        let canvas_element = document.get_element_by_id(&self.canvas_element_id).ok_or("canvas element does not exist")?;
        let typed_canvas_element: HtmlCanvasElement = canvas_element.dyn_into::<web_sys::HtmlCanvasElement>().map_err(|_| ()).unwrap();
        let context = typed_canvas_element.get_context("2d").unwrap().unwrap().dyn_into::<CanvasRenderingContext2d>().unwrap();
        Ok(())
    }
}