~starkingdoms/starkingdoms

ref: 71ce7ed846f05352b63458d4a63a97cca36169dd starkingdoms/server/src/handler.rs -rw-r--r-- 7.6 KiB
71ce7ed8 — c0repwn3r spritesheets 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
use std::error::Error;
use std::net::SocketAddr;
use std::time::{Duration, SystemTime};
use futures::stream::{SplitSink, SplitStream};
use futures::{FutureExt, SinkExt, StreamExt};
use hyper::upgrade::Upgraded;
use log::{error, info, warn};
use tokio::sync::mpsc::Receiver;
use tokio_tungstenite::WebSocketStream;
use tungstenite::Message;
use starkingdoms_protocol::{GoodbyeReason, MessageC2S, MessageS2C, Planet, PlanetType, PROTOCOL_VERSION, State};
use starkingdoms_protocol::GoodbyeReason::PingPongTimeout;
use crate::manager::{ClientHandlerMessage, ClientManager};
use crate::{send, recv};

pub async fn handle_client(mgr: ClientManager, remote_addr: SocketAddr, mut rx: Receiver<ClientHandlerMessage>, mut client_tx: SplitSink<WebSocketStream<Upgraded>, Message>, mut client_rx: SplitStream<WebSocketStream<Upgraded>>) -> Result<(), Box<dyn Error>> {
    let mut state = State::Handshake;
    let mut username = String::new();
    let mut ping_timeout = SystemTime::now() + Duration::from_secs(5);

    loop {
        if let Some(msg) = rx.recv().await {
            match msg {
                ClientHandlerMessage::Tick => {} // this intentionally does nothing,
                ClientHandlerMessage::ChatMessage { from, message } => {
                    send!(client_tx, &MessageS2C::Chat {
                        message,
                        from
                    }).await?;
                }
            }
        } else {
            info!("channel closed, shutting down");
            break;
        }

        if ping_timeout < SystemTime::now() {
            warn!("[{}] ping timeout", remote_addr);
            send!(client_tx, &MessageS2C::Goodbye {
                reason: PingPongTimeout
            }).await?;
            break;
        }

        if let Some(pkt) = recv!(client_rx)? {
            match state {
                State::Handshake => {
                    match pkt {
                        MessageC2S::Hello { version, requested_username, next_state } => {
                            if !matches!(next_state, State::Play) {
                                error!("client sent unexpected state {:?} (expected: Play)", next_state);
                                send!(client_tx, &MessageS2C::Goodbye {
                                        reason: GoodbyeReason::UnexpectedNextState,
                                    }).await?;
                                break;
                            }

                            // check version
                            if version != PROTOCOL_VERSION {
                                error!("client sent incompatible version {} (expected: {})", version, PROTOCOL_VERSION);
                                send!(client_tx, &MessageS2C::Goodbye {
                                        reason: GoodbyeReason::UnsupportedProtocol {
                                            supported: PROTOCOL_VERSION,
                                            got: version,
                                        },
                                    }).await?;
                                break;
                            }

                            // determine if we can give them that username
                            {
                                if mgr.usernames.read().await.values().any(|u| *u == requested_username) {
                                    error!("client requested username {} but it is in use", requested_username);
                                    send!(client_tx, &MessageS2C::Goodbye {
                                            reason: GoodbyeReason::UsernameTaken,
                                        }).await?;
                                    break;
                                }
                            }

                            // username is fine
                            {
                                mgr.usernames.write().await.insert(remote_addr, requested_username.clone());
                            }

                            send!(client_tx, &MessageS2C::Hello {
                                    version,
                                    given_username: requested_username.clone(),
                                    next_state,
                                }).await?;
                            state = next_state;
                            username = requested_username;

                            // TODO: Proper planet and position data
                            // TODO: This is only for testing of the planet rendering code
                            // TODO: !!!!!!!!!! REMOVE THIS WHEN PLANETS ACTUALLY EXIST !!!!!!!!!!
                            send!(client_tx, &MessageS2C::PlanetData {
                                planets: vec![
                                    Planet {
                                        planet_type: PlanetType::Earth,
                                        radius: 1f64,
                                        x: 0f64,
                                        y: 0f64
                                    }
                                ]
                            }).await?;
                            send!(client_tx, &MessageS2C::Position {
                                x: 1.5f64,
                                y: 1.5f64
                            }).await?;
                            // TODO: Remove above testing code when planets, yk, actually exist
                        },
                        MessageC2S::Goodbye { reason } => {
                            info!("client sent goodbye: {:?}", reason);
                            break;
                        },
                        _ => {
                            error!("client sent unexpected packet {:?} for state {:?}", pkt, state);
                            send!(client_tx, &MessageS2C::Goodbye {
                                    reason: GoodbyeReason::UnexpectedPacket,
                                }).await?;
                            break;
                        }
                    }
                }
                State::Play => {
                    match pkt {
                        MessageC2S::Hello { .. } => {
                            error!("client sent unexpected packet {:?} for state {:?}", pkt, state);
                            send!(client_tx, &MessageS2C::Goodbye {
                                    reason: GoodbyeReason::UnexpectedPacket,
                                }).await?;
                            break;
                        },
                        MessageC2S::Goodbye { reason } => {
                            info!("client sent goodbye: {:?}", reason);
                            break;
                        },
                        MessageC2S::Chat { message } => {
                            info!("[{}] CHAT: [{}] {}", remote_addr, username, message);

                            for (_addr, client_thread) in mgr.handlers.read().await.iter() {
                                match client_thread.tx.send(ClientHandlerMessage::ChatMessage { from: username.clone(), message: message.clone() }).await {
                                    Ok(_) => (),
                                    Err(e) => {
                                        error!("unable to update a client thread: {}", e);
                                    }
                                }
                            }
                        },
                        MessageC2S::Ping {} => {
                            send!(client_tx, &MessageS2C::Pong {}).await?;
                            ping_timeout = SystemTime::now() + Duration::from_secs(5);
                        }
                    }
                }
            }
        }
    }

    Ok(())
}