use crate::config::planet::Planet;
use crate::ecs::{Ball, Ground, Part, Player, SendBallHere, ThrustEvent};
use bevy::app::{App, PluginGroup, PluginGroupBuilder};
use bevy::prelude::*;
use bevy_rapier2d::prelude::*;
use bevy_replicon::prelude::{AppRuleExt, Channel, ClientEventAppExt};
pub struct SharedPluginGroup;
impl PluginGroup for SharedPluginGroup {
fn build(self) -> PluginGroupBuilder {
PluginGroupBuilder::start::<Self>()
.add(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(100.0))
.add(register_everything)
.add(physics_setup_plugin)
}
}
pub fn register_everything(app: &mut App) {
app.add_client_event::<SendBallHere>(Channel::Ordered)
.add_client_event::<ThrustEvent>(Channel::Ordered)
.replicate::<Transform>()
.replicate::<Ball>()
.replicate::<Ground>()
.replicate::<Collider>()
.replicate::<Planet>()
.replicate::<Part>()
.replicate::<Player>();
}
fn physics_setup_plugin(app: &mut App) {
app.add_systems(Startup, setup_physics);
}
fn setup_physics(mut rapier_config: Query<&mut RapierConfiguration>) {
let mut cfg = rapier_config.single_mut().unwrap();
cfg.gravity = Vec2::ZERO;
}