~starkingdoms/starkingdoms

ref: 6f80f62bf35159e046f900012d6636664c7c22bd starkingdoms/crates/unified/src/client/mod.rs -rw-r--r-- 6.4 KiB
6f80f62b — core failure to wasm 5 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
mod incoming_parts;
mod incoming_planets;
mod key_input;
mod starfield;

use crate::client::incoming_parts::incoming_parts_plugin;
use crate::client::incoming_planets::incoming_planets_plugin;
use crate::client::key_input::key_input_plugin;
use crate::client::starfield::starfield_plugin;
use crate::ecs::{CursorWorldCoordinates, MainCamera, Player};
use bevy::core_pipeline::fxaa::Fxaa;
use bevy::prelude::*;
use bevy::window::PrimaryWindow;
use bevy_replicon::prelude::RepliconChannels;
use bevy_replicon::shared::server_entity_map::ServerEntityMap;
use bevy_replicon_renet2::RenetChannelsExt;
#[cfg(not(target_arch = "wasm32"))]
use bevy_replicon_renet2::netcode::NativeSocket;
use bevy_replicon_renet2::netcode::{ClientAuthentication, NetcodeClientTransport};
#[cfg(target_arch = "wasm32")]
use bevy_replicon_renet2::netcode::{ClientSocket, WebSocketClient, WebSocketClientConfig};
use bevy_replicon_renet2::renet2::{ConnectionConfig, RenetClient};
#[cfg(not(target_arch = "wasm32"))]
use std::net::{IpAddr, SocketAddr, UdpSocket};
use web_time::SystemTime;

pub struct ClientPlugin {
    #[cfg(target_arch = "wasm32")]
    pub server: url::Url,
    #[cfg(not(target_arch = "wasm32"))]
    pub server: SocketAddr,
}
impl Plugin for ClientPlugin {
    #[allow(clippy::clone_on_copy)]
    fn build(&self, app: &mut App) {
        let server = self.server.clone();
        app.insert_resource(CursorWorldCoordinates(None))
            .add_systems(
                Startup,
                move |mut commands: Commands, channels: Res<RepliconChannels>| {
                    let current_time = SystemTime::now()
                        .duration_since(SystemTime::UNIX_EPOCH)
                        .unwrap();

                    #[cfg(target_arch = "wasm32")]
                    {
                        let socket_config = WebSocketClientConfig {
                            server_url: server.clone(),
                        };
                        let socket = WebSocketClient::new(socket_config).unwrap();
                        let client = RenetClient::new(
                            ConnectionConfig::from_channels(
                                channels.server_configs(),
                                channels.client_configs(),
                            ),
                            socket.is_reliable(),
                        );
                        let authentication = ClientAuthentication::Unsecure {
                            socket_id: 1,
                            server_addr: socket.server_address(),
                            client_id: current_time.as_millis() as u64,
                            user_data: None,
                            protocol_id: 0,
                        };
                        let transport =
                            NetcodeClientTransport::new(current_time, authentication, socket)
                                .unwrap();
                        commands.insert_resource(client);
                        commands.insert_resource(transport);
                    }
                    #[cfg(not(target_arch = "wasm32"))]
                    {
                        let bind = match server.ip() {
                            IpAddr::V4(_) => "127.0.0.1:0",
                            IpAddr::V6(_) => "[::1]:0",
                        };
                        let client_socket =
                            NativeSocket::new(UdpSocket::bind(bind).unwrap()).unwrap();
                        let authentication = ClientAuthentication::Unsecure {
                            socket_id: 0,
                            server_addr: server,
                            client_id: current_time.as_millis() as u64,
                            user_data: None,
                            protocol_id: 0,
                        };
                        let client = RenetClient::new(
                            ConnectionConfig::from_channels(
                                channels.server_configs(),
                                channels.client_configs(),
                            ),
                            false,
                        );
                        let transport = NetcodeClientTransport::new(
                            current_time,
                            authentication,
                            client_socket,
                        )
                        .unwrap();
                        commands.insert_resource(client);
                        commands.insert_resource(transport);
                    }
                },
            )
            .add_systems(Startup, setup_graphics)
            .add_systems(Update, update_cursor_position)
            .add_systems(Update, follow_camera)
            .add_systems(Update, find_me)
            .add_plugins(incoming_planets_plugin)
            .add_plugins(incoming_parts_plugin)
            .add_plugins(key_input_plugin)
            .add_plugins(starfield_plugin);
    }
}

#[derive(Component)]
pub struct Me;

fn find_me(
    mut commands: Commands,
    q_clients: Query<(Entity, &Player), Added<Player>>,
    entity_map: Res<ServerEntityMap>,
) {
    for (entity, player) in q_clients.iter() {
        let this_id_clientside = entity_map.to_client().get(&player.client).unwrap();
        if *this_id_clientside == entity {
            info!("hi! i've been found!");
            commands.entity(entity).insert(Me);
        }
    }
}

fn setup_graphics(mut commands: Commands) {
    commands
        .spawn(Camera2d)
        .insert(Camera { ..default() })
        .insert(Fxaa::default())
        .insert(MainCamera);
}

fn follow_camera(
    mut camera: Query<&mut Transform, (With<MainCamera>, Without<Me>)>,
    player: Query<&Transform, With<Me>>,
) {
    let mut camera = camera.single_mut().unwrap();
    let Ok(player) = player.single() else {
        return;
    };
    camera.translation = player.translation;
}

fn update_cursor_position(
    q_windows: Query<&Window, With<PrimaryWindow>>,
    q_camera: Query<(&Camera, &GlobalTransform), With<MainCamera>>,
    mut coords: ResMut<CursorWorldCoordinates>,
) {
    let (camera, camera_transform) = q_camera.single().unwrap();
    let window = q_windows.single().unwrap();

    if let Some(world_position) = window
        .cursor_position()
        .and_then(|cursor| camera.viewport_to_world(camera_transform, cursor).ok())
        .map(|ray| ray.origin.truncate())
    {
        coords.0 = Some(world_position);
    } else {
        coords.0 = None;
    }
}