[package]
name = "starkingdoms"
description = "A game about floating through space"
edition = "2024"
version = "0.1.0"
[dependencies]
bevy = { version = "0.18", default-features = false, features = [
"serialize",
"tonemapping_luts",
"bevy_window",
"bevy_asset",
"bevy_winit",
"bevy_render",
"bevy_core_pipeline",
"bevy_sprite",
"bevy_text",
"bevy_ui",
"bevy_color",
"bevy_input_focus",
"bevy_log",
"multi_threaded",
"bevy_dev_tools",
"bevy_state",
"sprite_picking",
"mesh_picking",
"default_font",
"png",
"bevy_gizmos",
"bevy_gizmos_render",
"bevy_post_process",
"bevy_anti_alias",
"bevy_sprite_render",
"bevy_ui_render",
"zstd_rust",
"debug"
] }
avian2d = { version = "0.6", default-features = false, features = [
"2d",
"f64",
"default-collider",
"parry-f64",
"xpbd_joints",
"bevy_picking",
"debug-plugin",
"parallel",
"serialize",
"enhanced-determinism"
]}
bevy_common_assets = { version = "0.16", features = ["toml"] }
tracing-subscriber = "0.3"
serde = { version = "1", features = ["derive"] }
rand = "0.10"
getrandom = { version = "0.4", features = [] }
wgpu = "*"
pico-args = "0.5"
leafwing-input-manager = { version = "0.20" }
good_lp = { version = "1.15", default-features = false, features = ["clarabel"] }
web-time = "1"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
ctrlc = { version = "3.5", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2.118" }
tracing-web = "0.1"
console_error_panic_hook = "0.1"
[features]
native_dev = [
"bevy/file_watcher",
"bevy/hotpatching",
"bevy/dynamic_linking",
"native"
]
native = [
"bevy/x11",
"bevy/wayland",
"dep:ctrlc"
]
wasm = ["getrandom/wasm_js", "bevy/webgl2"]