~starkingdoms/starkingdoms

ref: 6951be5eb3d54f459bbd522a16769166c0f5ced6 starkingdoms/starkingdoms-client/src/protocol.ts -rw-r--r-- 2.7 KiB
6951be5e — core cleanup logging, refactor chatbox 1 year, 11 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
export interface ProtoTransform {
  x: number;
  y: number;
  rot: number;
}
export enum PlanetType {
  Earth = "Earth",
  Moon = "Moon",
}
export enum PartType {
  Hearty = "Hearty",
  Cargo = "Cargo",
}
export enum ButtonType {
  Left = "Left",
  Middle = "Middle",
  Right = "Right",
}
export interface Planet {
  planet_type: PlanetType;
  transform: ProtoTransform;
  radius: number;
}
export interface Part {
  part_type: PartType;
  transform: ProtoTransform;
}
export interface ClientLoginPacket {
  username: string;
  jwt: string | null;
}
export interface SpawnPlayerPacket {
  id: number;
  username: string;
}
export interface PlanetPositionsPacket {
  planets: [number, Planet][];
}
export interface PartPositionsPacket {
  parts: [number, Part][];
}
export interface PlayerInputPacket {
  up: boolean;
  down: boolean;
  left: boolean;
  right: boolean;
}
export interface PlayerMouseInputPacket {
  x: number;
  y: number;
  released: boolean;
  button: ButtonType;
}
export interface PlayerListPacket {
  players: [number, string][];
}
export interface PlayerLeavePacket {
  id: number;
}
export interface SendMessagePacket {
  target: string | null;
  content: string;
}
export enum MessageType {
  Server = "Server",
  Error = "Error",
  Chat = "Chat",
  Direct = "Direct",
}
export interface MessagePacket {
  message_type: MessageType;
  actor: string;
  content: string;
}

export enum PacketType {
  // serverbound
  ClientLogin = "ClientLogin",
  SendMessage = "SendMessage",
  PlayerInput = "PlayerInput",
  PlayerMouseInput = "PlayerMouseInput",
  // clientbound
  SpawnPlayer = "SpawnPlayer",
  PlayerList = "PlayerList",
  PlanetPositions = "PlanetPositions",
  PartPositions = "PartPositions",
  PlayerLeave = "PlayerLeave",
  Message = "Message",
}

export interface Packet {
  t: PacketType;
  c:
    | ClientLoginPacket
    | SpawnPlayerPacket
    | PlayerListPacket
    | PlanetPositionsPacket
    | PartPositionsPacket
    | PlayerLeavePacket
    | SendMessagePacket
    | MessagePacket
    | PlayerInputPacket
    | PlayerMouseInputPacket;
}

export const SERVERBOUND = [
  PacketType.ClientLogin,
  PacketType.SendMessage,
  PacketType.PlayerInput,
  PacketType.PlayerMouseInput,
];
export const CLIENTBOUND = [
  PacketType.SpawnPlayer,
  PacketType.PlayerList,
  PacketType.PlanetPositions,
  PacketType.PartPositions,
  PacketType.PlayerLeave,
  PacketType.Message,
];

export enum Direction {
  Serverbound = "Serverbound",
  Clientbound = "Clientbound",
  InvalidType = "InvalidType",
}

export function type_direction(type: PacketType): Direction {
  if (SERVERBOUND.includes(type)) {
    return Direction.Serverbound;
  } else if (CLIENTBOUND.includes(type)) {
    return Direction.Clientbound;
  } else {
    return Direction.InvalidType;
  }
}