~starkingdoms/starkingdoms

ref: 4daa8be06437c36f0da4a00a9fc88839fe639b12 starkingdoms/server/src/module/component.rs -rw-r--r-- 2.1 KiB
4daa8be0 — ghostlyzsh basic organizational fixes 1 year, 4 months ago
                                                                                
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use bevy::prelude::*;
use serde::{Deserialize, Serialize};
use starkingdoms_common::PartType as c_PartType;

#[derive(Component, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize, Debug)]
pub enum PartType {
    Placeholder,
    Hearty,
    Cargo,
    Hub,
    LandingThruster,
    LandingThrusterSuspension,
}
impl From<PartType> for c_PartType {
    fn from(value: PartType) -> Self {
        match value {
            PartType::Placeholder => c_PartType::Placeholder,
            PartType::Hearty => c_PartType::Hearty,
            PartType::Cargo => c_PartType::Cargo,
            PartType::Hub => c_PartType::Hub,
            PartType::LandingThruster => c_PartType::LandingThruster,
            PartType::LandingThrusterSuspension => c_PartType::LandingThrusterSuspension,
        }
    }
}
impl From<c_PartType> for PartType {
    fn from(value: c_PartType) -> Self {
        match value {
            c_PartType::Placeholder => PartType::Placeholder,
            c_PartType::Hearty => PartType::Hearty,
            c_PartType::Cargo => PartType::Cargo,
            c_PartType::Hub => PartType::Hub,
            c_PartType::LandingThruster => PartType::LandingThruster,
            c_PartType::LandingThrusterSuspension => PartType::LandingThrusterSuspension,
        }
    }
}

#[derive(Component, Clone, Debug)]
pub struct Attach {
    pub associated_player: Option<Entity>,
    pub parent: Option<Entity>,
    pub children: [Option<Entity>; 4],
}

#[derive(Component, Clone, Debug)]
pub struct LooseAttach {
    pub children: [Option<Entity>; 4],
}

#[derive(Component, Clone, Copy, PartialEq, Debug)]
pub struct CanAttach(pub u8); // each bit means a slot able to attach to

#[derive(Component, Copy, Clone)]
pub struct PartFlags {
    pub attached: bool,
}

#[derive(Bundle)]
pub struct PartBundle {
    pub transform: TransformBundle,
    pub part_type: PartType,
    pub flags: PartFlags,
}

#[derive(Resource)]
pub struct ModuleTimer(pub Timer);
impl ModuleTimer {
    pub fn new() -> Self {
        Self(Timer::from_seconds(0.3, TimerMode::Repeating))
    }
}
impl Default for ModuleTimer {
    fn default() -> Self {
        Self::new()
    }
}