use std::error::Error;
use starkingdoms_protocol::api::APISavedPlayerData;
pub async fn load_player_data_from_api(token: &str, user_id: &str, internal_token: &str) -> Result<APISavedPlayerData, Box<dyn Error>> {
// TODO
Ok(APISavedPlayerData {})
}
pub async fn save_player_data_to_api(data: &APISavedPlayerData, token: &str, user_id: &str, internal_token: &str) -> Result<(), Box<dyn Error + Send + Sync>> {
// TODO
Ok(())
}