~starkingdoms/starkingdoms

ref: 45c16b8612e3b34e0617385834a00138bfff45cd starkingdoms/starkingdoms-client/src/hub.ts -rw-r--r-- 3.4 KiB
45c16b86 — ghostlyzsh earth scale and spawning position improved along with part rotation sent to clients 2 years ago
                                                                                
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import createDebug from "debug";
import {
    Packet,
    PacketType, PartPositionsPacket, PlanetPositionsPacket, PlayerLeavePacket, PlayerListPacket, SpawnPlayerPacket,
} from "./protocol.ts";
import {appendPacket} from "./packet_ui.ts";
import {global} from "./main.ts";
import {startRender} from "./rendering.ts";

const logger = createDebug("hub");

export interface ClientHub {
    socket: WebSocket;
}

export function sendPacket(client: ClientHub, packet: Packet) {
    client.socket.send(JSON.stringify(packet));
    appendPacket(packet);
}

export async function hub_connect(url: string, username: string): Promise<ClientHub | null> {
    logger("connecting to client hub at " + url)

    let ws  = new WebSocket(url);

    ws.onerror = (e) => {
        console.error(e);
        throw e;
    }

    ws.addEventListener("open", () => {
        logger("connected to client hub, sending username and auth details");

        let client: ClientHub = {
            socket: ws
        };

        let packet: Packet = {
            t: PacketType.ClientLogin,
            c: {
                username,
                jwt: null
            }
        };
        sendPacket(client, packet);

        ws.onmessage = (e) => {
            let packet: Packet = JSON.parse(e.data);

            appendPacket(packet);

            if (packet.t == PacketType.SpawnPlayer) {
                let p = <SpawnPlayerPacket> packet.c;
                if (p.username === username) {
                    global.me = {
                        username: p.username,
                        part_id: p.id
                    };
                    logger(`client spawned (username=${p.username} part_id=${p.id})`);
                    startRender();
                } else {
                    global.players_map.set(p.id, p.username);
                    global.inverse_players_map.set(p.username, p.id);
                    logger(`player joined (username=${p.username} part_id=${p.id})`);
                }
            } else if (packet.t == PacketType.PlayerList) {
                let p = <PlayerListPacket> packet.c;
                for (let i = 0; i < p.players.length; i++) {
                    global.players_map.set(p.players[i][0], p.players[i][1]);
                    global.inverse_players_map.set(p.players[i][1], p.players[i][0]);
                }
                logger(`added ${p.players.length} existing players to player list`);
            } else if (packet.t == PacketType.PlanetPositions) {
                let p = <PlanetPositionsPacket> packet.c;
                for (let i = 0; i < p.planets.length; i++) {
                    global.planets_map.set(p.planets[i][0], p.planets[i][1]);
                }
            } else if (packet.t == PacketType.PartPositions) {
                let p = <PartPositionsPacket> packet.c;
                for (let i = 0; i < p.parts.length; i++) {
                    global.parts_map.set(p.parts[i][0], p.parts[i][1]);
                }
            } else if (packet.t == PacketType.PlayerLeave) {
                let p = <PlayerLeavePacket> packet.c;
                let username = global.players_map.get(p.id)!;
                global.inverse_players_map.delete(username);
                global.players_map.delete(p.id);
                logger(`player removed (id=${p.id})`);
            } else {
                logger(`unrecognized packet type ${packet.t}`);
            }
        }

        return client;
    });
    return null;
}