~starkingdoms/starkingdoms

ref: 28b96352b6cdc2a7bf0bd91ec8de51d6ccab11c4 starkingdoms/crates/client/src/networking/mod.rs -rw-r--r-- 2.9 KiB
28b96352 — core network refactor 8 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
use std::collections::HashMap;

use crate::components::{
    Camera, Chat, Menu, Part, Player, PlayerResources, RecvPacket, SendPacket, ServerId,
    SpriteBundle, Texture, Transform,
};
use bevy_ecs::{
    entity::Entity,
    event::Events,
    query::{QuerySingleError, With},
    world::World,
};
use bevy_ecs::prelude::Event;
use nalgebra::{Rotation2, Scale3, Translation3};
use starkingdoms_common::packet::Packet::{
    DespawnPart, EnergyUpdate, LoginResponse, Message, OpenCraftingUi, PartPositions,
    PlanetPositions, PlayerLeave, PlayerList, SpawnPart, SpawnPlayer,
};
use starkingdoms_common::packet::{DespawnPartPacket, EnergyUpdatePacket, LoginResponsePacket, MessagePacket, OpenCraftingUiPacket, Packet, PartPositionsPacket, PlanetPositionsPacket, PlayerLeavePacket, PlayerListPacket, SpawnPartPacket, SpawnPlayerPacket};
use starkingdoms_common::{PartType, PlanetType};

pub mod websocket;
pub mod handlers;

fn texture_name(part_type: PartType, attached: bool) -> String {
    use PartType::*;
    if attached {
        match part_type {
            Placeholder => panic!("AHHHH PLACEHOLDER PANIC"),
            Hearty => "hearty.svg",
            Chassis => "chassis.svg",
            Hub => "hub_on.svg",
            LandingThruster => "landingthruster_on.svg",
            LandingThrusterSuspension => "landingleg.svg",
        }
        .to_string()
    } else {
        match part_type {
            Placeholder => panic!("AHHHH PLACEHOLDER PANIC"),
            Hearty => "hearty.svg",
            Chassis => "chassis.svg",
            Hub => "hub_off.svg",
            LandingThruster => "landingthruster_off.svg",
            LandingThrusterSuspension => "landingleg.svg",
        }
        .to_string()
    }
}

pub fn send_event<T: Event>(e: T, world: &mut World) {
    let mut events = world.resource_mut::<Events<T>>();
    events.send(e);
}

pub fn send_packet_event(packet: Packet, world: &mut World) {
    match packet {
        Packet::ClientLogin(e) => send_event(e, world),
        Packet::SendMessage(e) => send_event(e, world),
        Packet::PlayerInput(e) => send_event(e, world),
        Packet::PlayerMouseInput(e) => send_event(e, world),
        Packet::RequestSave(e) => send_event(e, world),
        Packet::_SpecialDisconnect(e) => send_event(e, world),
        LoginResponse(e) => send_event(e, world),
        SpawnPlayer(e) => send_event(e, world),
        PlayerList(e) => send_event(e, world),
        PlanetPositions(e) => send_event(e, world),
        PartPositions(e) => send_event(e, world),
        SpawnPart(e) => send_event(e, world),
        DespawnPart(e) => send_event(e, world),
        PlayerLeave(e) => send_event(e, world),
        Message(e) => send_event(e, world),
        Packet::SaveEligibility(e) => send_event(e, world),
        Packet::SaveData(e) => send_event(e, world),
        EnergyUpdate(e) => send_event(e, world),
        OpenCraftingUi(e) => send_event(e, world),
    }
}