~starkingdoms/starkingdoms

ref: 103444e57478b2f702c26a6dfb9a62b34a60e5fe starkingdoms/crates/unified/src/server/mod.rs -rw-r--r-- 3.2 KiB
103444e5 — core chore(wasm)!: fix compilations on webassembly 5 months ago
                                                                                
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pub mod planets;
pub mod player;
mod world_config;
mod gravity;

use std::net::{SocketAddr, UdpSocket};
use std::time::{SystemTime, UNIX_EPOCH};
use bevy::prelude::*;
use bevy_rapier2d::prelude::{Collider, Restitution, RigidBody, Velocity};
use bevy_replicon::prelude::{FromClient, Replicated, RepliconChannels};
use bevy_replicon_renet2::netcode::{NetcodeServerTransport, ServerAuthentication, ServerSetupConfig, BoxedSocket};

#[cfg(not(target_arch = "wasm32"))]
use bevy_replicon_renet2::netcode::{NativeSocket, WebSocketAcceptor, WebSocketServerConfig, WebSocketServer};

use bevy_replicon_renet2::renet2::{ConnectionConfig, RenetServer};
use bevy_replicon_renet2::RenetChannelsExt;
use crate::ecs::{Ball, Ground, SendBallHere};
use crate::server::gravity::newtonian_gravity_plugin;
use crate::server::planets::planets_plugin;
use crate::server::player::player_management_plugin;
use crate::server::world_config::world_config_plugin;

pub struct ServerPlugin {
    pub bind_ws: SocketAddr,
    pub bind_native: SocketAddr,
    pub max_clients: usize,
}
impl Plugin for ServerPlugin {
    fn build(&self, app: &mut App) {
        let bind_ws = self.bind_ws.clone();
        let bind_native = self.bind_native.clone();
        let max_clients = self.max_clients.clone();

        app
            .add_systems(FixedPreUpdate, bevy_replicon::server::increment_tick) // !!important!! do not remove or move
            .add_systems(Startup, move |mut commands: Commands, channels: Res<RepliconChannels>| {

                let server = RenetServer::new(ConnectionConfig::from_channels(
                    channels.server_configs(),
                    channels.client_configs()
                ));

                #[cfg(not(target_arch = "wasm32"))] {
                    let server_config = ServerSetupConfig {
                        current_time: SystemTime::now().duration_since(UNIX_EPOCH).unwrap(),
                        max_clients: max_clients,
                        protocol_id: 0,
                        authentication: ServerAuthentication::Unsecure,
                        socket_addresses: vec![vec![bind_native], vec![bind_ws]]
                    };

                    let rt = tokio::runtime::Runtime::new().unwrap();

                    let ws_config = WebSocketServerConfig {
                        acceptor: WebSocketAcceptor::Plain { has_tls_proxy: true },
                        listen: bind_ws,
                        max_clients
                    };
                    let ws_server = WebSocketServer::new(ws_config, rt.handle().clone()).unwrap();

                    let native_socket = NativeSocket::new(UdpSocket::bind(bind_native).unwrap()).unwrap();

                    let transport = NetcodeServerTransport::new_with_sockets(server_config, vec![BoxedSocket::new(native_socket), BoxedSocket::new(ws_server)]).unwrap();

                    commands.insert_resource(server);
                    commands.insert_resource(transport);

                    info!("websocket/native server listening");

                }
            })
            .add_plugins(planets_plugin)
            .add_plugins(world_config_plugin)
            .add_plugins(newtonian_gravity_plugin)
            .add_plugins(player_management_plugin);
    }
}