[part]
name = "Hearty"
sprite_connected = "textures/hearty.png"
sprite_disconnected = "textures/hearty.png"
emissivity = 0.1
specific_heat = 800.0
radiation_area = 200.0
[physics]
width = 50
height = 50
mass = 100
[[thruster]]
id = "bottom left"
apply_force_at_local = [ -25.0, -25.0 ]
thrust_vector = [ 0.0, 2500.0 ]
exhaust_temperature = 1000.0
heat_constant = 10.0
[[thruster]]
id = "bottom right"
apply_force_at_local = [ 25.0, -25.0 ]
thrust_vector = [ 0.0, 2500.0 ]
exhaust_temperature = 1000.0
heat_constant = 10.0
[[thruster]]
id = "top left"
apply_force_at_local = [ -25.0, 25.0 ]
thrust_vector = [ 0.0, -2500.0 ]
exhaust_temperature = 1000.0
heat_constant = 10.0
[[thruster]]
id = "top right"
apply_force_at_local = [ 25.0, 25.0 ]
thrust_vector = [ 0.0, -2500.0 ]
exhaust_temperature = 1000.0
heat_constant = 10.0
[[joint]]
id = "Top"
target = { translation = [ 0.0, 55.0, 0.0 ], rotation = 0.0 }
snap = { translation = [ 0.0, 25.0, 0.0 ], rotation = 0.0 }
[[joint]]
id = "Right"
target = { translation = [ 55.0, 0.0, 0.0 ], rotation = -90.0 }
snap = { translation = [ 25.0, 0.0, 0.0 ], rotation = 0.0 }
[[joint]]
id = "Bottom"
target = { translation = [ 0.0, -55.0, 0.0 ], rotation = -180.0 }
snap = { translation = [ 0.0, -25.0, 0.0 ], rotation = 0.0 }
[[joint]]
id = "Left"
target = { translation = [ -55.0, 0.0, 0.0 ], rotation = -270.0 }
snap = { translation = [ -25.0, 0.0, 0.0 ], rotation = 0.0 }
[cooling]
cool_temperature = 273.0
heat_cooling_constant = 1.0
[crafting]
can_craft = true