~starkingdoms/starkingdoms

ref: 042d48c0414586735443cef771cb1f227fa16461 starkingdoms/server/src/handler.rs -rw-r--r-- 8.7 KiB
042d48c0 — ghostlyzsh yay broken, player initialization 2 years ago
                                                                                
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use std::error::Error;
use std::net::SocketAddr;
use std::sync::Arc;
use std::time::{Duration, SystemTime};
use futures::stream::{SplitSink, SplitStream};
use futures::{FutureExt, SinkExt, StreamExt};
use hyper::upgrade::Upgraded;
use log::{error, info, warn};
use nalgebra::vector;
use rapier2d::prelude::{RigidBodyBuilder, RigidBodyType, ColliderBuilder};
use tokio::sync::RwLock;
use tokio::sync::mpsc::Receiver;
use tokio_tungstenite::WebSocketStream;
use tungstenite::Message;
use starkingdoms_protocol::{GoodbyeReason, MessageC2S, MessageS2C, ProtocolPlanet, PlanetType, PROTOCOL_VERSION, State};
use starkingdoms_protocol::GoodbyeReason::PingPongTimeout;
use crate::manager::{ClientHandlerMessage, ClientManager, PhysicsData, Player};
use crate::{send, recv, SCALE};

pub async fn handle_client(mgr: ClientManager, data: Arc<RwLock<PhysicsData>>, remote_addr: SocketAddr, mut rx: Receiver<ClientHandlerMessage>, mut client_tx: SplitSink<WebSocketStream<Upgraded>, Message>, mut client_rx: SplitStream<WebSocketStream<Upgraded>>) -> Result<(), Box<dyn Error>> {
    let mut state = State::Handshake;
    let mut username = String::new();
    let mut ping_timeout = SystemTime::now() + Duration::from_secs(5);

    loop {
        if let Some(msg) = rx.recv().await {
            match msg {
                ClientHandlerMessage::Tick => {} // this intentionally does nothing,
                ClientHandlerMessage::ChatMessage { from, message } => {
                    send!(client_tx, &MessageS2C::Chat {
                        message,
                        from
                    }).await?;
                }
            }
        } else {
            info!("channel closed, shutting down");
            break;
        }

        if ping_timeout < SystemTime::now() {
            warn!("[{}] ping timeout", remote_addr);
            send!(client_tx, &MessageS2C::Goodbye {
                reason: PingPongTimeout
            }).await?;
            break;
        }

        if let Some(pkt) = recv!(client_rx)? {
            match state {
                State::Handshake => {
                    match pkt {
                        MessageC2S::Hello { version, requested_username, next_state } => {
                            if !matches!(next_state, State::Play) {
                                error!("client sent unexpected state {:?} (expected: Play)", next_state);
                                send!(client_tx, &MessageS2C::Goodbye {
                                        reason: GoodbyeReason::UnexpectedNextState,
                                    }).await?;
                                break;
                            }

                            // check version
                            if version != PROTOCOL_VERSION {
                                error!("client sent incompatible version {} (expected: {})", version, PROTOCOL_VERSION);
                                send!(client_tx, &MessageS2C::Goodbye {
                                        reason: GoodbyeReason::UnsupportedProtocol {
                                            supported: PROTOCOL_VERSION,
                                            got: version,
                                        },
                                    }).await?;
                                break;
                            }

                            // determine if we can give them that username
                            {
                                if mgr.usernames.read().await.values().any(|u| *u == requested_username) {
                                    error!("client requested username {} but it is in use", requested_username);
                                    send!(client_tx, &MessageS2C::Goodbye {
                                            reason: GoodbyeReason::UsernameTaken,
                                        }).await?;
                                    break;
                                }
                            }

                            // username is fine
                            {
                                mgr.usernames.write().await.insert(remote_addr, requested_username.clone());
                            }

                            send!(client_tx, &MessageS2C::Hello {
                                    version,
                                    given_username: requested_username.clone(),
                                    next_state,
                                }).await?;
                            state = next_state;
                            username = requested_username;

                            {
                                let mut data_handle = data.write().await;
                                let player_body = RigidBodyBuilder::new(RigidBodyType::Dynamic)
                                    .translation(vector![0.0, 2100.0/SCALE])
                                    .build();
                                let player_collider = ColliderBuilder::cuboid(1.0 / SCALE, 1.0 / SCALE).build();
                                let player_handle = data_handle.rigid_body_set.insert(player_body);
                                // cannot mutably borrow twice
                                data_handle.collider_set.insert_with_parent(player_collider, player_handle, &mut data_handle.rigid_body_set);
                                mgr.players.write().await.insert(remote_addr, Player { handle: player_handle });
                            }

                            // TODO: Proper planet and position data
                            // TODO: This is only for testing of the planet rendering code
                            // TODO: !!!!!!!!!! REMOVE THIS WHEN PLANETS ACTUALLY EXIST !!!!!!!!!!
                            send!(client_tx, &MessageS2C::PlanetData {
                                planets: vec![
                                    ProtocolPlanet {
                                        planet_type: PlanetType::Earth,
                                        radius: 1f64,
                                        x: 0f64,
                                        y: 0f64
                                    }
                                ]
                            }).await?;
                            send!(client_tx, &MessageS2C::Position {
                                x: 1.5f64,
                                y: 1.5f64
                            }).await?;
                            // TODO: Remove above testing code when planets, yk, actually exist
                        },
                        MessageC2S::Goodbye { reason } => {
                            info!("client sent goodbye: {:?}", reason);
                            break;
                        },
                        _ => {
                            error!("client sent unexpected packet {:?} for state {:?}", pkt, state);
                            send!(client_tx, &MessageS2C::Goodbye {
                                    reason: GoodbyeReason::UnexpectedPacket,
                                }).await?;
                            break;
                        }
                    }
                }
                State::Play => {
                    match pkt {
                        MessageC2S::Hello { .. } => {
                            error!("client sent unexpected packet {:?} for state {:?}", pkt, state);
                            send!(client_tx, &MessageS2C::Goodbye {
                                    reason: GoodbyeReason::UnexpectedPacket,
                                }).await?;
                            break;
                        },
                        MessageC2S::Goodbye { reason } => {
                            info!("client sent goodbye: {:?}", reason);
                            break;
                        },
                        MessageC2S::Chat { message } => {
                            info!("[{}] CHAT: [{}] {}", remote_addr, username, message);

                            for (_addr, client_thread) in mgr.handlers.read().await.iter() {
                                match client_thread.tx.send(ClientHandlerMessage::ChatMessage { from: username.clone(), message: message.clone() }).await {
                                    Ok(_) => (),
                                    Err(e) => {
                                        error!("unable to update a client thread: {}", e);
                                    }
                                }
                            }
                        },
                        MessageC2S::Ping {} => {
                            send!(client_tx, &MessageS2C::Pong {}).await?;
                            ping_timeout = SystemTime::now() + Duration::from_secs(5);
                        }
                    }
                }
            }
        }
    }

    Ok(())
}