~starkingdoms/starkingdoms

ref: 02d45ddd4b8cf3264bd2d01c265ee135da50c34a starkingdoms/crates/unified/src/server/system_sets.rs -rw-r--r-- 197 bytes
02d45ddd — core feat: documentation a month ago
                                                                                
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use bevy::prelude::SystemSet;

#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct WorldUpdateSet;
#[derive(SystemSet, Clone, PartialEq, Eq, Debug, Hash)]
pub struct PlayerInputSet;