translate server to protobuf protocol
work on switching to protobuf for the protocol
other players added, we'll see if it works
earth theoretically implemented
yay broken, player initialization
spritesheets
rendering traits
physics engine start
stop mainloop when it errors - fix pingpong
fix SLP
Merge remote-tracking branch 'origin/master' # Conflicts: # Cargo.lock # client/src/lib.rs # server/src/client_handler.rs # server/src/handler.rs # server/src/main.rs
SLP
exponential backoff to connections (wait at most 6m25s to connect to server)
hell is over!
hell is over?
hell pt3
hell pt2
hell
initial commit