cargo fix
other players added, we'll see if it works
earth theoretically implemented
cargo-fix
adding player is pain
added player (yay) does it work? idk, client broke
yay broken, player initialization
physics engine start
yay merged the file swap (why git why)
haha oops apparently didnt add files (silly me)
merge conflict generator (clean up naming of handler/manager in server/)
Merge remote-tracking branch 'origin/master' # Conflicts: # Cargo.lock # client/src/lib.rs # server/src/client_handler.rs # server/src/handler.rs # server/src/main.rs
cleanup
hell is over?
hell pt2
hell