cargo-fix
added player (yay) does it work? idk, client broke
yay broken, player initialization
physics engine start
yay merged the file swap (why git why)
fine core, added position packet
merge conflict generator (clean up naming of handler/manager in server/)
rename to manager.rs
stop mainloop when it errors - fix pingpong
fix the client
Merge remote-tracking branch 'origin/master' # Conflicts: # Cargo.lock # client/src/lib.rs # server/src/client_handler.rs # server/src/handler.rs # server/src/main.rs
SLP
cleanup
hell is over!
hell is over?
hell pt3
hell