~starkingdoms/starkingdoms

78852ba61fb6ef7d7a1108cdfdd3dc9c8b7749d9 — ghostlyzsh 2 years ago d7c79d9
lightspeed spinning is gone
1 files changed, 4 insertions(+), 4 deletions(-)

M server/src/handler.rs
M server/src/handler.rs => server/src/handler.rs +4 -4
@@ 7,7 7,7 @@ use futures::{FutureExt, SinkExt, StreamExt};
use hyper::upgrade::Upgraded;
use log::{debug, error, info};
use nalgebra::{vector, point};
use rapier2d_f64::prelude::{RigidBodyBuilder, RigidBodyType, ColliderBuilder, MassProperties};
use rapier2d_f64::prelude::{RigidBodyBuilder, RigidBodyType, ColliderBuilder, MassProperties, Collider};
use tokio::sync::RwLock;
use tokio::sync::mpsc::Receiver;
use tokio_tungstenite::WebSocketStream;


@@ 140,9 140,9 @@ pub async fn handle_client(mgr: ClientManager, data: Arc<RwLock<PhysicsData>>, r
                                let player_body = RigidBodyBuilder::new(RigidBodyType::Dynamic)
                                    .translation(vector![0.0, 2100.0/SCALE])
                                    .build();
                                let player_collider = ColliderBuilder::cuboid(25.0 / SCALE, 25.0 / SCALE)
                                    //.mass_properties(MassProperties::new(point![0.0, 0.0], 75.0, 2000.0))
                                    .mass(75.0)
                                let player_collider: Collider = ColliderBuilder::cuboid(25.0 / SCALE, 25.0 / SCALE)
                                    .mass_properties(MassProperties::new(point![0.0, 0.0], 75.0, 61250.0))
                                    //.mass(75.0)
                                    .build();
                                let player_handle = rigid_body_set.insert(player_body);