can now move loose landing thrusters properly
landing thrusters physically in the game
Merge branch 'bevy_rewrite' of gitlab.com:starkingdoms.tk/starkingdoms.tk into bevy_rewrite
red planet and red planet with hubs
broken code
forgot to fix module spawn timer
module cap, just a little thing
cheese
detaching modules added
more merge
module on module attachment added
profiling
more modules
player can now move modules with mouse
Merge branch 'bevy_rewrite' of https://gitlab.com/starkingdoms.tk/starkingdoms.tk into bevy_rewrite
attaching and despawning modules works
api work and add license
api stuffs
Merge remote-tracking branch 'origin/bevy_rewrite' into bevy_rewrite
1 cargo spawns in