~starkingdoms/starkingdoms

ref: a19fdde2b3e1913a3268239917b4839ec8a2b220 starkingdoms/server/src/main.rs -rw-r--r-- 50.7 KiB
fcf6f8d9 — ghostlyzsh 2 years ago
red planet and red planet with hubs
b7300c2a — ghostlyzsh 2 years ago
can now convert by touching cargo against planet
d07a0e22 — ghostlyzsh 2 years ago
detaching fixed
c95c0de7 — ghostlyzsh 2 years ago
broken code
e861fb04 — ghostlyzsh 2 years ago
rustfmt
5cbe785d — ghostlyzsh 2 years ago
module cap, just a little thing
6ec56cc3 — ghostlyzsh 2 years ago
cheese
f185e5b8 — ghostlyzsh 2 years ago
detaching modules added
543fdff1 — ghostlyzsh 2 years ago
more merge
913ef14a — ghostlyzsh 2 years ago
can no longer add two modules to one face
1a32083f — ghostlyzsh 2 years ago
module on module attachment added
profiling
20f0072c — ghostlyzsh 2 years ago
more modules
9b5e5de2 — ghostlyzsh 2 years ago
can now attach with mouse to player directly
aa2e404a — ghostlyzsh 2 years ago
well attachment logic is there. functionality is not
cc953e31 — ghostlyzsh 2 years ago
player can now move modules with mouse
ccb7ac10 — ghostlyzsh 2 years ago
Merge branch 'bevy_rewrite' of https://gitlab.com/starkingdoms.tk/starkingdoms.tk into bevy_rewrite
3f978440 — ghostlyzsh 2 years ago
attaching and despawning modules works
Merge branch 'bevy_rewrite' of gitlab.com:starkingdoms.tk/starkingdoms.tk into bevy_rewrite
that was a terrible idea
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