M crates/api/src/routes/sign_save.rs => crates/api/src/routes/sign_save.rs +2 -2
@@ 24,7 24,7 @@ use actix_web::{
use log::error;
use serde::{Deserialize, Serialize};
use starkingdoms_common::{
- __noverify__unpack_savefile, pack_savefile, unpack_savefile, PartType, SaveModule,
+ __noverify_unpack_savefile, pack_savefile, unpack_savefile, PartType, SaveModule,
};
use std::collections::HashMap;
use std::hash::Hash;
@@ 63,7 63,7 @@ pub async fn sign_save_req(
state: Data<AppState>,
) -> JsonAPIResponse<SignSaveResponse> {
let old_save = handle_error!(unpack_savefile(&state.key_raw, req.old_save.clone()));
- let new_save = handle_error!(__noverify__unpack_savefile(req.new_partial.clone()));
+ let new_save = handle_error!(__noverify_unpack_savefile(req.new_partial.clone()));
// ensure part counts are the same
let mut part_counts_old: HashMap<PartType, u64> = HashMap::new();
M crates/client/src/lib.rs => crates/client/src/lib.rs +3 -3
@@ 1,13 1,13 @@
use bevy_ecs::{event::Events, world::World};
-use components::{Camera, Chat, Menu, Part, Player, RecvPacket, SendPacket, Texture, Transform};
-use nalgebra::{Rotation2, Rotation3, Scale2, Scale3, Translation2, Translation3, Vector3};
+use components::{Camera, Chat, Part, Player, RecvPacket, SendPacket, Texture, Transform};
+use nalgebra::{Rotation2, Scale3, Translation3};
use networking::ws::Ws;
use rendering::App;
use platform::assets::Assets;
-use starkingdoms_common::packet::Packet;
use tracing::info;
use winit::event_loop::{ControlFlow, EventLoop};
use crate::components::PlayerResources;
+use rendering::assets::AssetLoader;
#[cfg(target_arch = "wasm32")]
#[path = "wasm/mod.rs"]
M crates/client/src/networking/mod.rs => crates/client/src/networking/mod.rs +7 -8
@@ 6,7 6,7 @@ use bevy_ecs::{
query::{QuerySingleError, With},
world::World,
};
-use nalgebra::{Rotation2, Scale2, Scale3, Translation3};
+use nalgebra::{Rotation2, Scale3, Translation3};
use starkingdoms_common::{packet::Packet, PartType, PlanetType};
use crate::components::{Camera, Chat, Menu, Part, Planet, Player, PlayerResources, RecvPacket, SendPacket, ServerId, SpriteBundle, Texture, Transform};
@@ 45,7 45,7 @@ fn texture_name(part_type: PartType, attached: bool) -> String {
pub fn process_packets(
world: &mut World,
- send_packet_events: &mut Events<SendPacket>,
+ _send_packet_events: &mut Events<SendPacket>,
recv_packet_events: &mut Events<RecvPacket>,
planet_types: &mut HashMap<PlanetType, (Entity, u32)>,
) {
@@ 76,7 76,7 @@ pub fn process_packets(
));
}
}
- SpawnPlayer { id, username } => {
+ SpawnPlayer { id, .. } => {
// username sync, eventually
world.spawn((
Transform {
@@ 112,10 112,10 @@ pub fn process_packets(
let server_id = match player_query.get_single(world) {
Ok(player) => player,
Err(e) => match e {
- QuerySingleError::NoEntities(s) => {
+ QuerySingleError::NoEntities(_) => {
continue;
}
- QuerySingleError::MultipleEntities(s) => {
+ QuerySingleError::MultipleEntities(_) => {
panic!("There should never multiple players marked as players");
}
},
@@ 130,7 130,7 @@ pub fn process_packets(
world
.query::<(Entity, &ServerId, &mut Transform, &mut Texture, &mut Part)>(
);
- for (entity, server_id, mut transform, mut texture, mut bevy_part) in
+ for (_, server_id, mut transform, mut texture, mut bevy_part) in
part_query.iter_mut(world)
{
if server_id.0 == *id {
@@ 151,7 151,6 @@ pub fn process_packets(
}
PlanetPositions { planets } => {
for (server_id, planet) in planets {
- let mut planet_query = world.query_filtered::<&mut Transform, With<Planet>>();
if !planet_types.contains_key(&planet.planet_type) {
let entity = world.spawn(SpriteBundle {
transform: Transform {
@@ 215,7 214,7 @@ pub fn process_packets(
world.entity_mut(id).insert(Menu);
}
}
- Message { message_type, actor, content } => {
+ Message { actor, content, .. } => {
let mut chat = world.get_resource_mut::<Chat>().unwrap();
chat.messages.push(format!("{}: {}", actor.clone(), content.clone()));
}
M crates/client/src/rendering/mod.rs => crates/client/src/rendering/mod.rs +5 -6
@@ 6,7 6,6 @@ use bevy_ecs::entity::Entity;
use bevy_ecs::event::Events;
use bevy_ecs::query::With;
use bevy_ecs::world::World;
-use egui::{Label, ProgressBar};
use egui_glow::EguiGlow;
use glow::{HasContext, PixelUnpackData};
#[cfg(not(target_arch = "wasm32"))]
@@ 20,7 19,7 @@ use glutin::{
};
#[cfg(not(target_arch = "wasm32"))]
use glutin_winit::{DisplayBuilder, GlWindow};
-use nalgebra::{Matrix4, Scale3, Translation2, Translation3, Vector3, Vector4};
+use nalgebra::{Scale3, Translation3, Vector3};
use starkingdoms_common::packet::{ButtonType, Packet};
use starkingdoms_common::PlanetType;
#[cfg(target_arch = "wasm32")]
@@ 39,13 38,14 @@ use winit::{
event::WindowEvent,
event_loop::ActiveEventLoop,
raw_window_handle::HasWindowHandle,
- window::{Window, WindowAttributes},
+ window::{Window},
};
use crate::components::{Camera, Menu, Player, RecvPacket, SendPacket, Texture, Transform};
use crate::networking::process_packets;
use crate::networking::ws::Ws;
use crate::ui::{draw_ui, init_ui};
+use assets::AssetLoader;
pub mod assets;
@@ 335,7 335,7 @@ impl ApplicationHandler for App {
fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
- window_id: winit::window::WindowId,
+ _window_id: winit::window::WindowId,
event: winit::event::WindowEvent,
) {
let event_response = self
@@ 498,11 498,10 @@ impl ApplicationHandler for App {
&mut self.planet_types,
);
- let window = self.window.as_ref().unwrap();
let gl = self.gl.as_ref().unwrap();
let mut player = self.world.query_filtered::<&Transform, With<Player>>();
- let player = player.single(&self.world);
+
self.egui_glow
.as_mut()
.unwrap()
M crates/client/src/ui/colors.rs => crates/client/src/ui/colors.rs +1 -0
@@ 1,5 1,6 @@
macro_rules! color {
($n:ident,rgb($r:expr, $g:expr, $b:expr)) => {
+ #[allow(dead_code)]
pub const $n: ::egui::Color32 = ::egui::Color32::from_rgb($r, $g, $b);
};
}
M crates/client/src/wasm/assets.rs => crates/client/src/wasm/assets.rs +1 -1
@@ 8,7 8,7 @@ use bevy_ecs::system::Resource;
use image::EncodableLayout;
use poll_promise::Promise;
use resvg::{tiny_skia, usvg};
-use crate::rendering::assets::AssetLoader;
+use crate::rendering::assets::{AssetLoader, ImgData};
#[derive(Resource)]
pub struct Assets {
M crates/common/src/lib.rs => crates/common/src/lib.rs +1 -1
@@ 110,7 110,7 @@ pub fn unpack_savefile(key: &[u8], file: String) -> Result<SaveData, Box<dyn Err
Ok(save_data)
}
-pub fn __noverify__unpack_savefile(file: String) -> Result<SaveData, Box<dyn Error>> {
+pub fn __noverify_unpack_savefile(file: String) -> Result<SaveData, Box<dyn Error>> {
// << reverse! <<
let savefile_bytes = base64::engine::general_purpose::STANDARD
.decode(file)