M client/src/lib.rs => client/src/lib.rs +1 -2
@@ 200,7 200,7 @@ pub async fn update_socket() -> Result<(), JsError> {
return Err(JsError::new("Connection timed out"));
}
- if client_data.pong_timeout - 4 < (js_sys::Date::now() as u64 / 1000) {
+ if client_data.pong_timeout - 3 < (js_sys::Date::now() as u64 / 1000) {
// send ping
send!(client_data.tx, &MessageC2S::Ping {}).await?;
}
@@ 235,7 235,6 @@ pub async fn update_socket() -> Result<(), JsError> {
chatbox.append_child(&new_elem).unwrap();
},
MessageS2C::Pong {} => {
- debug!("hi yes this is a response: {}", client_data.pong_timeout - (js_sys::Date::now() as u64 / 1000));
client_data.pong_timeout = (js_sys::Date::now() as u64 / 1000) + PONG_MAX_TIMEOUT
},
MessageS2C::PlanetData { planets } => {
M server/src/handler.rs => server/src/handler.rs +0 -1
@@ 177,7 177,6 @@ pub async fn handle_client(mgr: ClientManager, data: Arc<RwLock<PhysicsData>>, r
},
MessageC2S::Ping {} => {
send!(client_tx, &MessageS2C::Pong {}).await?;
- info!("[{}] LOG: hi yes this is a ping", remote_addr);
ping_timeout = SystemTime::now() + Duration::from_secs(5);
}
}