@@ 399,12 399,12 @@ fn player_input_update(
fmul_bottom_left_thruster = fmul_bottom_left_thruster.clamp(-1.0, 1.0);
fmul_bottom_right_thruster = fmul_bottom_right_thruster.clamp(-1.0, 1.0);
if player.input.up {
- fmul_bottom_left_thruster -= 100.0;
- fmul_bottom_right_thruster -= 100.0;
+ fmul_bottom_left_thruster -= 60.0;
+ fmul_bottom_right_thruster -= 60.0;
}
if player.input.down {
- fmul_top_left_thruster += 100.0;
- fmul_top_right_thruster += 100.0;
+ fmul_top_left_thruster += 60.0;
+ fmul_top_right_thruster += 60.0;
}
let rot = transform.rotation.to_euler(EulerRot::ZYX).0;