~starkingdoms/starkingdoms

9ae48457d033167ad0c4e80ef5151e7ada7f4635 — TerraMaster85 1 year, 11 months ago aaff9ad
Broke a hell of a lot of stuff
M starkingdoms-client/src/components/ui/Checkbox.svelte => starkingdoms-client/src/components/ui/Checkbox.svelte +2 -0
@@ 13,6 13,7 @@
  export let disabled = false; // Boolean parameters have no content.
  export let style = "";
  export let title = "";
  export let checked = false;
</script>

<input


@@ 20,6 21,7 @@
  {id}
  class="svcmp-Checkbox {clazz}"
  {disabled}
  {checked}
  on:click
  on:focus
  {style}

M starkingdoms-client/src/pages/Play.svelte => starkingdoms-client/src/pages/Play.svelte +14 -0
@@ 17,6 17,9 @@
  let velocity;
  let x_pos;
  let y_pos;
  
  let antialiasing: Checkbox;

  let chatbox: Chatbox;

  const logger = createDebug("main");


@@ 25,6 28,11 @@
  );
  logger("Current view: /play");

  function toggleAntialiasing() {
    global.rendering!.app.antialiasing = antialiasing.title;
    //logger("Antialiasing is now", antialiasing.checked ? "on" : "off");
  }

  onMount(async () => {
    config = await loadConfig();



@@ 116,6 124,12 @@
    <label for="dev_mode">Developer mode (Advanced)</label>
    <Checkbox
      title="Enables tools intended only for the developers. Buggy. Use at your own risk." />
    <label for="antialiasing">Antialiasing</label>
    <Checkbox
      title="Smooth out jagged edges. Minor performance hit."
      checked={false}
      bind:this={antialiasing}
      on:click={toggleAntialiasing} />
  </Popup>
</div>


M starkingdoms-client/src/rendering.ts => starkingdoms-client/src/rendering.ts +22 -1
@@ 1,6 1,7 @@
import * as PIXI from "pixi.js";
import { global, player } from "./globals.ts";
import { part_texture_url, planet_texture_url } from "./textures.ts";
import { part_texture_url, planet_texture_url, starfield_url } from "./textures.ts";
import tex_starfield from "./assets/starfield.svg";

const PART_WIDTH = 50;
const PART_HEIGHT = 50;


@@ 25,15 26,35 @@ export function startRender() {
    player_text_map: new Map(),
    planet_sprite_map: new Map(),
    part_sprite_map: new Map(),
    starfield: {
      sprite: new PIXI.TilingSprite(
        PIXI.Texture.from(
          tex_starfield,
        ), app.width, app.height,
      ),
      off_x: 0,
      off_y: 0,
    },
    part_sprites_need_texture_change: [],
  };

  global.rendering!.app.stage.addChild(global.rendering!.starfield.sprite);
  global.rendering!.starfield.sprite.height = 512;
  global.rendering!.starfield.sprite.width = 512;

  app.ticker.add(() => {
    global.rendering!.app.stage.x =
      -player()?.transform.x! + window.innerWidth / 2;
    global.rendering!.app.stage.y =
      -player()?.transform.y! + window.innerHeight / 2;

    global.rendering!.starfield.sprite.x = global.rendering!.starfield.off_x;
    global.rendering!.starfield.sprite.y = global.rendering!.starfield.off_y;

    // Starfield
    //global.rendering!.starfield.sprite.tilePosition.x = global.rendering!.starfield.off_x % 512;
    //global.rendering!.starfield.sprite.tilePosition.y = global.rendering!.starfield.off_y % 512;

    for (let [id, part] of global.parts_map) {
      let part_sprite;